Competitive Information for Steenee [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Steenee steenee
Base Stats for Steenee

Grass

Abilities:
ObliviousOblivious: This Pokemon cannot be infatuated or taunted.
,
Leaf GuardLeaf Guard: If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
,
Sweet VeilSweet Veil: This Pokemon and its allies cannot fall asleep.


Evolutions / Family:
Bounsweet
Steenee
Tsareena

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
  
  
0.5x
  
  
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
2x
  
2x
  
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SteeneeVisit Serebii's Pokedex for location, breeding, and other game details about SteeneeVisit Bulbapedia for more information about Steenee

Movesets for Singles


What is a good competitive moveset for Steenee? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Steenee is an outstanding Grass-typed Pokemon. Steenee is not a Pokemon anyone usually expects sees on the battlefield. Steenee is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Steenee
Item: Grassium Z / Eviolite
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb
- Return
- Knock Off
- Play Rough

Physical Sweeper Steenee (Leaf Guard)

Steenee is a sensational Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Steenee is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Steenee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Steenee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Leaf Guard, if sunny day is active Steenee cannot be statused and rest will fail for it.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).




Species: Steenee
Item: Grassium Z / Eviolite
Ability: Leaf Guard
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Energy Ball
- Dazzling Gleam
- Round / Snore
- Synthesis

Special Sweeper Steenee (Leaf Guard)

Steenee is pretty popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Steenee is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Steenee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Steenee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Leaf Guard, if sunny day is active Steenee cannot be statused and rest will fail for it.

Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Steenee's special attack by 2 stages).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Steenee must be asleep. 30% chance to flinch target).
Synthesis is a status move (heals your Steenee by a weather-dependent amount).



Movesets for Doubles


What is a good doubles moveset for Steenee? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Steenee
Item: Grassium Z / Eviolite
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Return
- Knock Off
- Play Rough

Doubles Physical Sweeper Steenee (Leaf Guard)

Steenee is an extraordinary Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Steenee is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Steenee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Steenee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Leaf Guard, if sunny day is active Steenee cannot be statused and rest will fail for it.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a considerable amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).




Species: Steenee
Item: Grassium Z / Eviolite
Ability: Leaf Guard
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Energy Ball
- Dazzling Gleam
- Round / Snore
- Synthesis

Doubles Special Sweeper Steenee (Leaf Guard)

Steenee is an outstanding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Steenee is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Steenee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Steenee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Leaf Guard, if sunny day is active Steenee cannot be statused and rest will fail for it.

Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Steenee's special attack by 2 stages).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Steenee must be asleep. 30% chance to flinch target).
Synthesis is a status move (heals your Steenee by a weather-dependent amount).



Movepool


Wondering what moves can Steenee learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Leaf Storm
130
90%
5
Lowers the user's Sp. Atk by 2.
Magical Leaf
60
--
20
This move does not check accuracy.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
60
100%
25
If the user has no item, it steals the target's.
Double Slap
15
85%
10
Hits 2-5 times in one turn.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Payback
50
100%
10
Power doubles if the user moves after the target.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Seed Bomb
80
100%
15
No additional effect.
Stomp
65
100%
20
30% chance to flinch the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Acupressure
--
--
30
Raises a random stat of the user or an ally by 2.
Aromatherapy
--
--
5
Cures the user's party of all status conditions.
Aromatic Mist
--
--
20
Raises an ally's Sp. Def by 1.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Grass Whistle
--
55%
15
Causes the target to fall asleep.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Play Nice
--
--
20
Lowers the target's Attack by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Teeter Dance
--
100%
20
Confuses adjacent Pokemon.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Steenee can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Steenee

Create a build


Have an idea in mind for Steenee that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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