Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
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Weakness Chart for Normal/Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
2x
2x
2x
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Stufful? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get hyped for Stufful, a prestigious Pokémon with Normal and Fighting typing! Stufful is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Fairy, Fighting, Flying, and Psychic-typed attacks. Check out the movesets listed below to learn more about Stufful's strategies.
Species: Stufful Item: Fightinium Z / Shell Bell Ability: Fluffy Nature: Adamant (+Atk, -SpA) EVs: 120 Hp / 252 Atk / 68 Def / 68 SpD Moveset: - Superpower / Hammer Arm - Double-Edge / Return - Earthquake / Stomping Tantrum - Iron Head
Physical Sweeper Stufful (Fluffy)
In single battles, Stufful's Physical Sweeper role is an astounding. It was designed to crush rivals using heavy-hitting physical moves. The Shell Bell item option is to help Stufful recover from the recoil damage it may take from Double-Edge. With Fluffy, Stufful takes 1/2 damage from contact moves 2x damage from fire moves. With a Fightinium Z equipped to it, if Stufful has a fighting move, this item allows it to use a fighting z-move.
◆ Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Stufful's attack and defense by 1 stage). ◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Stufful's speed by 1 stage). ◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil). ◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Stufful's last move failed). ◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/kaa2f7
Movesets for Doubles
Need a strong doubles moveset for Stufful? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Species: Stufful Item: Normalium Z / Shell Bell Ability: Fluffy Nature: Adamant (+Atk, -SpA) EVs: 120 Hp / 252 Atk / 68 Def / 68 SpD Moveset: - Double-Edge / Return - Superpower / Hammer Arm - Earthquake / Bulldoze - Rock Slide
Doubles Physical Sweeper Stufful (Fluffy)
When it comes to double battles, Stufful shines as a dazzling Physical Sweeper. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Stufful recover from the recoil damage it may take from Double-Edge. With Fluffy, Stufful takes 1/2 damage from contact moves 2x damage from fire moves. With a Normalium Z equipped to it, if Stufful has a normal move, this item allows it to use a normal z-move.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil). ◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ◆ Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Stufful's attack and defense by 1 stage). ◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Stufful's speed by 1 stage). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage). ◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/laa2f7
Movepool
Want to know what moves Stufful can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Stufful.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Stufful can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Stufful
Moves: Endure + Flail
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Pain split + Toxic
Move: Swagger + Item: Mirror Herb
Move: Fling + Item: King's Rock
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Bide, Endure, Protect, Wide Guard, Baby-Doll Eyes
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Stufful. Top rated Stufful Sun/Moon movesets. You can find Stufful builds Sun/Moon. Stufful movesets Sun/Moon are listed here. VGC Stufful Competitive Movesets can be found here. Find various EV spreads, find the best nature for Stufful in Sun/Moon along with competitive movesets. Basic info and Movesets for Bewear evolution