Competitive Information for Treecko [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Treecko treecko
Base Stats for Treecko

Grass

Abilities:
OvergrowOvergrow: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Grass attacks.
,
UnburdenUnburden: Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.


Evolutions / Family:
Treecko
Grovyle
Sceptile

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
  
  
0.5x
  
  
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
2x
  
2x
  
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TreeckoVisit Serebii's Pokedex for location, breeding, and other game details about TreeckoVisit Bulbapedia for more information about Treecko

Movesets for Singles


What is a good competitive moveset for Treecko? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Treecko is a stupendous Grass-typed Pokemon. Treecko is not a Pokemon anyone usually expects sees on the battlefield. Treecko is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Treecko
Item: Grassium Z / Life Orb
Ability: Overgrow
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Energy Ball
- Dragon Breath
- Round / Snore
- Mud-Slap

Special Sweeper Treecko (Overgrow)

Treecko is a remarkable Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Treecko from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Treecko's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Overgrow, at 1/3 or less of its max hp Treecko's attacking stat is 1.5x with grass attacks.

Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Treecko's special attack by 2 stages).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dragon Breath is a special 60-base power Dragon-type move (30% chance to paralyze the target).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Treecko must be asleep. 30% chance to flinch target).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Treecko? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Treecko
Item: Grassium Z / Life Orb
Ability: Overgrow
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Energy Ball
- Razor Wind / Round
- Dragon Breath
- Mud-Slap

Doubles Special Sweeper Treecko (Overgrow)

Treecko is a sensational Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Treecko from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Treecko's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Overgrow, at 1/3 or less of its max hp Treecko's attacking stat is 1.5x with grass attacks.

Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Treecko's special attack by 2 stages).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Razor Wind is a special 80-base power Normal-type move (charges, then hits foes turn 2. high crit ratio).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Dragon Breath is a special 60-base power Dragon-type move (30% chance to paralyze the target).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movepool


Wondering what moves can Treecko learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Grass Pledge
80
100%
10
Use with Fire or Water Pledge for added effect.
Leaf Storm
130
90%
5
Lowers the user's Sp. Atk by 2.
Magical Leaf
60
--
20
This move does not check accuracy.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Crush Claw
75
95%
10
50% chance to lower the target's Defense by 1.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Pound
40
100%
35
No additional effect.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Slam
80
75%
20
No additional effect.
Strength
80
100%
15
No additional effect.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Grass Whistle
--
55%
15
Causes the target to fall asleep.
Grassy Terrain
--
--
10
5 turns. Grounded: +Grass power, +1/16 max HP.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Mud Sport
--
--
15
For 5 turns, Electric-type attacks have 1/3 power.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Treecko can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Treecko

Create a build


Have an idea in mind for Treecko that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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