Competitive Information for Zigzagoon [Sun/Moon]


Normal
Abilities:
Movesets for Singles
What is a good competitive moveset for Zigzagoon? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Zigzagoon is an astounding Normal-typed Pokemon. Zigzagoon is not a Pokemon anyone usually expects sees on the battlefield. Zigzagoon can be quite a contender in the LC tier (Little Cup). Zigzagoon's only type-related weakness is Fighting.
Item: Flame Orb / Normalium Z
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 92 Hp / 252 Atk / 164 Spe
Moveset:
- Facade / Double-Edge
- Seed Bomb
- Thief / Pursuit
- Protect
Physical Sweeper Zigzagoon (Quick Feet)
Zigzagoon is an astounding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Zigzagoon at the end of the turn which will activate Zigzagoon's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Zigzagoon is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Zigzagoon a sweet boost.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Seed Bomb is a physical 80-base power Grass-type move that deals a great amount of damage.
♦ Thief is a physical 60-base power Dark-type move (if your Zigzagoon has no item, it steals the target's).
♦ Pursuit is a physical 40-base power Dark-type move (power doubles if a foe is switching out).
♦ Protect is a status move (prevents moves from affecting your Zigzagoon this turn).
Link (click to copy):
https://hohoushome.com/b/hs10a107
Item: Flame Orb / Normalium Z
Ability: Quick Feet
Nature: Modest (+SpA, -Atk)
EVs: 92 Hp / 252 SpA / 164 Spe
Moveset:
- Hyper Voice / Round
- Surf / Water Pulse
- Ice Beam / Icy Wind
- Protect
Special Sweeper Zigzagoon (Quick Feet)
Zigzagoon is a stupendous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Flame Orb will burn Zigzagoon at the end of the turn which will activate Zigzagoon's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Zigzagoon is statused its speed is 1.5x; ignores speed drop from paralysis.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Zigzagoon this turn).
Link (click to copy):
https://hohoushome.com/b/hs11a107
Movesets for Doubles
What is a good doubles moveset for Zigzagoon? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Item: Flame Orb / Normalium Z
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 92 Hp / 252 Atk / 164 Spe
Moveset:
- Facade / Double-Edge
- Seed Bomb
- Thief / Pursuit
- Protect
Doubles Physical Sweeper Zigzagoon (Quick Feet)
Zigzagoon is a decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Flame Orb will burn Zigzagoon at the end of the turn which will activate Zigzagoon's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Zigzagoon is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Zigzagoon a sweet boost.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Seed Bomb is a physical 80-base power Grass-type move that deals a nice amount of damage.
♦ Thief is a physical 60-base power Dark-type move (if your Zigzagoon has no item, it steals the target's).
♦ Pursuit is a physical 40-base power Dark-type move (power doubles if a foe is switching out).
♦ Protect is a status move (prevents moves from affecting your Zigzagoon this turn).
Link (click to copy):
https://hohoushome.com/b/hd10a107
Item: Flame Orb / Normalium Z
Ability: Quick Feet
Nature: Modest (+SpA, -Atk)
EVs: 92 Hp / 252 SpA / 164 Spe
Moveset:
- Hyper Voice / Round
- Surf / Water Pulse
- Icy Wind / Ice Beam
- Protect
Doubles Special Sweeper Zigzagoon (Quick Feet)
Zigzagoon is an extraordinary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Flame Orb will burn Zigzagoon at the end of the turn which will activate Zigzagoon's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Zigzagoon is statused its speed is 1.5x; ignores speed drop from paralysis.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Protect is a status move (prevents moves from affecting your Zigzagoon this turn).
Link (click to copy):
https://hohoushome.com/b/hd11a107
Movepool
Wondering what moves can Zigzagoon learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zigzagoon can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Zigzagoon
- Moves: Defense curl + Rollout
- Moves: Rain dance + Thunder
- Moves: Belly drum + Rest
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Ability: Quick feet + Item: Flame orb
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Extreme Speed, Helping Hand, Baby-Doll Eyes
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Zigzagoon's stats
- Belly Drum
- Charge Beam
- Defense Curl
- Hone Claws
- Work Up
Most notable and possible best moves for Zigzagoon
- Ice Beam
- Protect
- Rest
- Toxic
Common Effort Values for Zigzagoon in Sun and Moon
- Nature ( )
- Nature ( )
- Optimize Zigzagoon's EV spread for Pokemon Sun and Moon
Related Videos
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