Competitive Information for Arrokuda [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Arrokuda arrokuda
Base Stats for Arrokuda

Water

Abilities:
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
,
Propeller TailPropeller Tail: Ignores the effects of opposing Pokémon's moves/Abilities that redirect move targets.


Evolutions / Family:
Arrokuda
Barraskewda

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ArrokudaVisit Serebii's Pokedex for location, breeding, and other game details about ArrokudaVisit Bulbapedia for more information about Arrokuda

Movesets for Singles


What is a good competitive moveset for Arrokuda? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Arrokuda is a remarkable Water-typed Pokemon. Arrokuda is not a Pokemon anyone usually expects sees on the battlefield. Arrokuda's only type-related weaknesses are Electric and Grass.


Species: Arrokuda
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Double-Edge
- Close Combat
- Psychic Fangs

Physical Sweeper Arrokuda (Swift Swim)

Arrokuda is a fabulous Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Arrokuda from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Arrokuda's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Arrokuda's speed is doubled.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Close Combat is a physical 120-base power Fighting-type move (lowers your Arrokuda's defense and special defense by 1 stage).
Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).



Movesets for Doubles


What is a good doubles moveset for Arrokuda? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Arrokuda
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Double-Edge
- Close Combat
- Psychic Fangs

Doubles Physical Sweeper Arrokuda (Swift Swim)

Arrokuda is an interesting Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Arrokuda from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Arrokuda's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Arrokuda's speed is doubled.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Close Combat is a physical 120-base power Fighting-type move (lowers your Arrokuda's defense and special defense by 1 stage).
Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).



Movepool


Wondering what moves can Arrokuda learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aqua Jet
40
100%
20
Usually goes first.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Bite
60
100%
25
30% chance to flinch the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Drill Run
80
95%
10
High critical hit ratio.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Night Slash
70
100%
15
High critical hit ratio.
Peck
35
100%
35
No additional effect.
Poison Jab
80
100%
20
30% chance to poison the target.
Psychic Fangs
85
100%
10
Destroys screens, unless the target is immune.
Slash
70
100%
20
High critical hit ratio.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Waterfall
80
100%
15
20% chance to flinch the target.
Acupressure
--
--
30
Raises a random stat of the user or an ally by 2.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.

Combo List


These are a list of several common move combinations Arrokuda can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Arrokuda

Create a build


Have an idea in mind for Arrokuda that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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