Competitive Information for Coalossal (gmax) [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Coalossal-gmax coalossal-gmax
Base Stats for Coalossal-Gmax

Rock / Fire

Abilities:
Flame BodyFlame Body: 30% chance a Pokemon making contact with this Pokemon will be burned.
,
Flash FireFlash Fire: This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
,
Steam EngineSteam Engine: This Pokemon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.


Evolutions / Family:
Coalossal

Weakness Chart for Rock/Fire-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
  
0.5x
2x
0.25x
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
4x
0.5x
0.5x
0.5x
  
2x
  
4x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for Coalossal-gmaxVisit Bulbapedia for more information about Coalossal-gmax

Movesets for Singles


What is a good competitive moveset for Coalossal-gmax? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Coalossal is an extraordinary Rock and Fire-typed Pokemon. It's not-uncommon to find yourself dealing with Coalossal when battling in the 8th generation meta. Coalossal is weak to Fighting, Ground, Rock, and Water-typed attacks.


Species: Coalossal-Gmax
Item: Air Balloon / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Rock Slide / Rock Tomb
- Earthquake / High Horsepower
- Body Slam

Physical Sweeper Coalossal-Gmax (Flash Fire)

Coalossal is an interesting Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Coalossal's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Coalossal's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Coalossal).
Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
High Horsepower is a physical 95-base power Ground-type move that deals a decent amount of damage.
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).




Species: Coalossal-Gmax
Item: Air Balloon / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Burn Up / Overheat
- Ancient Power
- Earth Power
- Scald

Special Sweeper Coalossal-Gmax (Flash Fire)

Coalossal is a decent Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Coalossal's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Coalossal's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Burn Up is a special STAB-boosted 130-base power Fire-type move (Coalossal's fire type becomes typeless; must be fire).
Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Coalossal's special attack by 2 stages).
Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
Scald is a special 80-base power Water-type move (30% chance to burn the target. thaws target).



Movesets for Doubles


What is a good doubles moveset for Coalossal-gmax? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Coalossal-Gmax
Item: Air Balloon / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide / Rock Tomb
- Flare Blitz / Fire Punch
- Earthquake / High Horsepower
- Body Slam

Doubles Physical Sweeper Coalossal-Gmax (Flash Fire)

Coalossal is a phenomenal Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Coalossal's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Coalossal's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Coalossal).
Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
High Horsepower is a physical 95-base power Ground-type move that deals a decent amount of damage.
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).




Species: Coalossal-Gmax
Item: Air Balloon / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave / Burn Up
- Ancient Power
- Earth Power
- Scald

Doubles Special Sweeper Coalossal-Gmax (Flash Fire)

Coalossal is a marvelous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Coalossal's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Coalossal's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
Burn Up is a special STAB-boosted 130-base power Fire-type move (Coalossal's fire type becomes typeless; must be fire).
Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
Scald is a special 80-base power Water-type move (30% chance to burn the target. thaws target).



Movepool


Wondering what moves can Coalossal-gmax learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Burn Up
130
100%
5
User's Fire type becomes typeless; must be Fire.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Fire Blast
110
85%
5
10% chance to burn the target.
Fire Spin
35
85%
15
Traps and damages the target for 4-5 turns.
Flamethrower
90
100%
15
10% chance to burn the target.
Heat Wave
95
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Incinerate
60
100%
15
Destroys the foe(s) Berry/Gem.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Overheat
130
90%
5
Lowers the user's Sp. Atk by 2.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Body Press
80
100%
10
Uses Def instead of Atk in damage calculation.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Explosion
250
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Flame Charge
50
100%
20
100% chance to raise the user's Speed by 1.
Flare Blitz
120
100%
15
Has 33% recoil. 10% chance to burn. Thaws user.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Heat Crash
--
100%
10
More power the heavier the user than the target.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
High Horsepower
95
95%
10
No additional effect.
Iron Head
80
100%
15
30% chance to flinch the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Rapid Spin
50
100%
40
Free user from hazards/bind/Leech Seed; +1 Spe.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sand Tomb
35
85%
15
Traps and damages the target for 4-5 turns.
Self-Destruct
200
100%
5
Hits adjacent Pokemon. The user faints.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Stone Edge
100
80%
5
High critical hit ratio.
Tackle
40
100%
35
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Rock Polish
--
--
20
Raises the user's Speed by 2.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Tar Shot
--
100%
20
Target gets -1 Spe and becomes weaker to Fire.
Will-O-Wisp
--
85%
15
Burns the target.

Combo List


These are a list of several common move combinations Coalossal-gmax can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Coalossal-gmax

Create a build


Have an idea in mind for Coalossal-gmax that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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