Competitive Information for Cottonee [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Cottonee cottonee
Base Stats for Cottonee

Grass / Fairy

Abilities:
ChlorophyllChlorophyll: If Sunny Day is active, this Pokemon's Speed is doubled.
,
InfiltratorInfiltrator: Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
,
PranksterPrankster: This Pokemon's Status moves have priority raised by 1, but Dark types are immune.


Evolutions / Family:
Cottonee
Whimsicott

Weakness Chart for Grass/Fairy-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
0.5x
0x
0.5x
  
0.5x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
2x
  
4x
  
  
2x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CottoneeVisit Serebii's Pokedex for location, breeding, and other game details about CottoneeVisit Bulbapedia for more information about Cottonee

Movesets for Singles


What is a good competitive moveset for Cottonee? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Cottonee is an outstanding Grass and Fairy-typed Pokemon. Cottonee is not a Pokemon anyone usually expects sees on the battlefield. Cottonee is weak to Fire, Flying, Ice, Poison, and Steel-typed attacks.


Species: Cottonee
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb / Razor Leaf
- Facade / Endeavor
- Beat Up
- Protect

Physical Sweeper Cottonee (Chlorophyll)

Cottonee is an awesome Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Cottonee is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Cottonee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cottonee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Cottonee's speed is doubled. Facade's damage doubles when the user has a status affliction.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Facade is a physical 70-base power Normal-type move (power doubles if Cottonee is burn/poison/paralyzed).
Endeavor is a physical 0-base power Normal-type move (lowers the target's hp to your Cottonee's hp).
Beat Up is a physical 0-base power Dark-type move (all healthy allies aid in damaging the target).
Protect is a status move (prevents moves from affecting your Cottonee this turn).




Species: Cottonee
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Giga Drain
- Dazzling Gleam / Fairy Wind
- Round / Snore
- Protect

Special Sweeper Cottonee (Chlorophyll)

Cottonee is an outstanding Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Cottonee is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Cottonee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cottonee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Cottonee's speed is doubled.

Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Cottonee recovers 50% of the damage dealt).
Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Fairy Wind is a special STAB-boosted 40-base power Fairy-type move that deals damage.
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Cottonee must be asleep. 30% chance to flinch target).
Protect is a status move (prevents moves from affecting your Cottonee this turn).



Movesets for Doubles


What is a good doubles moveset for Cottonee? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Cottonee
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Facade / Endeavor
- Beat Up
- Protect

Doubles Physical Sweeper Cottonee (Chlorophyll)

Cottonee is a wonderful Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Cottonee is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Cottonee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cottonee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Cottonee's speed is doubled. Facade's damage doubles when the user has a status affliction.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
Facade is a physical 70-base power Normal-type move (power doubles if Cottonee is burn/poison/paralyzed).
Endeavor is a physical 0-base power Normal-type move (lowers the target's hp to your Cottonee's hp).
Beat Up is a physical 0-base power Dark-type move (all healthy allies aid in damaging the target).
Protect is a status move (prevents moves from affecting your Cottonee this turn).




Species: Cottonee
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Dazzling Gleam / Fairy Wind
- Energy Ball / Giga Drain
- Round / Snore
- Protect

Doubles Special Sweeper Cottonee (Chlorophyll)

Cottonee is a phenomenal Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Cottonee is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Cottonee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cottonee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Cottonee's speed is doubled.

Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Fairy Wind is a special STAB-boosted 40-base power Fairy-type move that deals damage.
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Cottonee recovers 50% of the damage dealt).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Cottonee must be asleep. 30% chance to flinch target).
Protect is a status move (prevents moves from affecting your Cottonee this turn).



Movepool


Wondering what moves can Cottonee learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Fairy Wind
40
100%
30
No additional effect.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Seed Bomb
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charm
--
100%
20
Lowers the target's Attack by 2.
Cotton Guard
--
--
10
Raises the user's Defense by 3.
Cotton Spore
--
100%
40
Lowers the target's Speed by 2.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Grassy Terrain
--
--
10
5 turns. Grounded: +Grass power, +1/16 max HP.
Growth
--
--
20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Memento
--
100%
10
Lowers target's Attack, Sp. Atk by 2. User faints.
Misty Terrain
--
--
10
5 turns. Can't status,-Dragon power vs grounded.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Switcheroo
--
100%
10
User switches its held item with the target's.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Cottonee can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Cottonee

Create a build


Have an idea in mind for Cottonee that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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