Competitive Information for Croagunk [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Croagunk croagunk
Base Stats for Croagunk

Poison / Fighting

Abilities:
AnticipationAnticipation: On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.
,
Dry SkinDry Skin: This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25x by Fire, 1/8 by Sun.
,
Poison TouchPoison Touch: This Pokemon's contact moves have a 30% chance of poisoning.


Evolutions / Family:
Croagunk
Toxicroak

Weakness Chart for Poison/Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.25x
0.5x
  
  
  
0.5x
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
  
0.5x
4x
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CroagunkVisit Serebii's Pokedex for location, breeding, and other game details about CroagunkVisit Bulbapedia for more information about Croagunk

Movesets for Singles


What is a good competitive moveset for Croagunk? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Croagunk is a remarkable Poison and Fighting-typed Pokemon. Croagunk is not a Pokemon anyone usually expects sees on the battlefield. Croagunk is weak to Flying, Ground, and Psychic-typed attacks.


Species: Croagunk
Item: Payapa Berry / Life Orb
Ability: Dry Skin
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Poison Jab
- Brick Break / Drain Punch
- Earthquake
- Foul Play

Physical Sweeper Croagunk (Dry Skin)

Croagunk is a phenomenal Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Croagunk from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Croagunk's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dry Skin, Croagunk is healed 1/4 by water 1/8 by rain; is hurt 1.25x by fire 1/8 by sun.

Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Croagunk recovers 50% of the damage dealt).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).




Species: Croagunk
Item: Payapa Berry / Life Orb
Ability: Dry Skin
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Belch / Sludge Wave
- Shadow Ball
- Dark Pulse
- Vacuum Wave

Special Sweeper Croagunk (Dry Skin)

Croagunk is a wonderful Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Croagunk from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Croagunk's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dry Skin, Croagunk is healed 1/4 by water 1/8 by rain; is hurt 1.25x by fire 1/8 by sun.

Belch is a special STAB-boosted 120-base power Poison-type move (cannot be selected until your Croagunk eats a berry).
Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).



Movesets for Doubles


What is a good doubles moveset for Croagunk? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Croagunk
Item: Payapa Berry / Life Orb
Ability: Dry Skin
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Rock Slide
- Poison Jab
- Drain Punch

Doubles Physical Sweeper Croagunk (Dry Skin)

Croagunk is a sensational Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Croagunk from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Croagunk's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dry Skin, Croagunk is healed 1/4 by water 1/8 by rain; is hurt 1.25x by fire 1/8 by sun.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Croagunk recovers 50% of the damage dealt).




Species: Croagunk
Item: Payapa Berry / Life Orb
Ability: Dry Skin
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Sludge Wave / Belch
- Icy Wind
- Shadow Ball
- Dark Pulse

Doubles Special Sweeper Croagunk (Dry Skin)

Croagunk is an interesting Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Croagunk from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Croagunk's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dry Skin, Croagunk is healed 1/4 by water 1/8 by rain; is hurt 1.25x by fire 1/8 by sun.

Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Belch is a special STAB-boosted 120-base power Poison-type move (cannot be selected until your Croagunk eats a berry).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).



Movepool


Wondering what moves can Croagunk learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Vacuum Wave
40
100%
30
Usually goes first.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Astonish
30
100%
15
30% chance to flinch the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Bullet Punch
40
100%
30
Usually goes first.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Cross Chop
100
80%
5
High critical hit ratio.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Gunk Shot
120
80%
5
30% chance to poison the target.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sucker Punch
70
100%
5
Usually goes first. Fails if target is not attacking.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flatter
--
100%
15
Raises the target's Sp. Atk by 1 and confuses it.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Croagunk can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Croagunk

Create a build


Have an idea in mind for Croagunk that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.