Competitive Information for Cufant [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Cufant cufant
Base Stats for Cufant

Steel

Abilities:
Heavy MetalHeavy Metal: This Pokemon's weight is doubled.
,
Sheer ForceSheer Force: This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.


Evolutions / Family:
Cufant
Copperajah

Weakness Chart for Steel-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
0.5x
  
0.5x
2x
2x
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
0.5x
0.5x
0x
0.5x
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CufantVisit Serebii's Pokedex for location, breeding, and other game details about CufantVisit Bulbapedia for more information about Cufant

Movesets for Singles


What is a good competitive moveset for Cufant? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Cufant is a wonderful Steel-typed Pokemon. Cufant is not a Pokemon anyone usually expects sees on the battlefield. Cufant is weak to Fighting, Fire, and Ground-typed attacks.


Species: Cufant
Item: Life Orb / White Herb
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Superpower
- Iron Head
- Double-Edge
- High Horsepower

Physical Sweeper Cufant (Sheer Force)

Cufant is a marvelous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cufant from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cufant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sheer Force, Cufant's attacks with secondary effects have 1.3x power; nullifies the effects.

Superpower is a physical 120-base power Fighting-type move (lowers your Cufant's attack and defense by 1 stage).
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
High Horsepower is a physical 95-base power Ground-type move that deals a nice amount of damage.



Movesets for Doubles


What is a good doubles moveset for Cufant? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Cufant
Item: Life Orb / White Herb
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Rock Slide
- Superpower
- Iron Head
- Double-Edge

Doubles Physical Sweeper Cufant (Sheer Force)

Cufant is a fabulous Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Cufant from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cufant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sheer Force, Cufant's attacks with secondary effects have 1.3x power; nullifies the effects.

Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Superpower is a physical 120-base power Fighting-type move (lowers your Cufant's attack and defense by 1 stage).
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).



Movepool


Wondering what moves can Cufant learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Steel Beam
140
95%
5
User loses 50% max HP.
Body Press
80
100%
10
Uses Def instead of Atk in damage calculation.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
High Horsepower
95
95%
10
No additional effect.
Iron Head
80
100%
15
30% chance to flinch the target.
Mega Kick
120
75%
5
No additional effect.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Power Whip
120
85%
10
No additional effect.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Slam
80
75%
20
No additional effect.
Stomp
65
100%
20
30% chance to flinch the target.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
40
100%
35
No additional effect.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Whirlwind
--
--
20
Forces the target to switch to a random ally.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Cufant can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Cufant

Create a build


Have an idea in mind for Cufant that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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