Competitive Information for Mudbray [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Mudbray mudbray
Base Stats for Mudbray

Ground

Abilities:
Inner FocusInner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
,
Own TempoOwn Tempo: This Pokemon cannot be confused. Immune to Intimidate.
,
StaminaStamina: This Pokemon's Defense is raised by 1 stage after it is damaged by a move.


Evolutions / Family:
Mudbray
Mudsdale

Weakness Chart for Ground-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0x
  
  
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
2x
  
0.5x
  
0.5x
  
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for MudbrayVisit Serebii's Pokedex for location, breeding, and other game details about MudbrayVisit Bulbapedia for more information about Mudbray

Movesets for Singles


What is a good competitive moveset for Mudbray? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Mudbray is a spectacular Ground-typed Pokemon. Mudbray is not a Pokemon anyone usually expects sees on the battlefield. Mudbray is weak to Grass, Ice, and Water-typed attacks.


Species: Mudbray
Item: Life Orb / Focus Sash
Ability: Own Tempo
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / High Horsepower
- Close Combat / Superpower
- Double-Edge / Body Slam
- Iron Head

Physical Sweeper Mudbray (Own Tempo)

Mudbray is a spectacular Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Mudbray from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Mudbray's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Own Tempo, Mudbray cannot be confused. immune to intimidate.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a good amount of damage.
Close Combat is a physical 120-base power Fighting-type move (lowers your Mudbray's defense and special defense by 1 stage).
Superpower is a physical 120-base power Fighting-type move (lowers your Mudbray's attack and defense by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).



Movesets for Doubles


What is a good doubles moveset for Mudbray? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Mudbray
Item: Life Orb / Focus Sash
Ability: Own Tempo
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / High Horsepower
- Rock Slide
- Close Combat
- Double-Edge

Doubles Physical Sweeper Mudbray (Own Tempo)

Mudbray is a fabulous Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Mudbray from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Mudbray's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Own Tempo, Mudbray cannot be confused. immune to intimidate.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a good amount of damage.
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Close Combat is a physical 120-base power Fighting-type move (lowers your Mudbray's defense and special defense by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).



Movepool


Wondering what moves can Mudbray learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
High Horsepower
95
95%
10
No additional effect.
Iron Head
80
100%
15
30% chance to flinch the target.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Payback
50
100%
10
Power doubles if the user moves after the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sand Tomb
35
85%
15
Traps and damages the target for 4-5 turns.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Stomp
65
100%
20
30% chance to flinch the target.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.

Combo List


These are a list of several common move combinations Mudbray can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Mudbray

Create a build


Have an idea in mind for Mudbray that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.