Competitive Information for Snover [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Snover snover
Base Stats for Snover

Grass / Ice

Abilities:
SoundproofSoundproof: This Pokemon is immune to sound-based moves, including Heal Bell.
,
Snow WarningSnow Warning: On switch-in, this Pokemon summons Hail.


Evolutions / Family:
Snover
Abomasnow

Weakness Chart for Grass/Ice-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
  
  
0.5x
  
2x
4x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
  
  
2x
  
2x
2x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SnoverVisit Serebii's Pokedex for location, breeding, and other game details about SnoverVisit Bulbapedia for more information about Snover

Movesets for Singles


What is a good competitive moveset for Snover? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Snover is a phenomenal Grass and Ice-typed Pokemon. Snover is not a Pokemon anyone usually expects sees on the battlefield. Snover is weak to Bug, Fighting, Fire, Flying, Poison, Rock, and Steel-typed attacks.


Species: Snover
Item: Icy Rock / Occa Berry
Ability: Snow Warning
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Wood Hammer / Seed Bomb
- Double-Edge / Facade
- Ice Punch / Avalanche
- Protect

Physical Sweeper Snover (Snow Warning)

Snover is a notable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Snover from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Snover's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Snow Warning changes the weather to Hail when Snover is sent out onto the field. This help boosts all ice attacks while the Hail remains active. Facade's damage doubles when the user has a status affliction.

Wood Hammer is a physical STAB-boosted 120-base power Grass-type move (has 33% recoil).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Facade is a physical 70-base power Normal-type move (power doubles if Snover is burn/poison/paralyzed).
Ice Punch is a physical STAB-boosted 75-base power Ice-type move (10% chance to freeze the target).
Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Snover is damaged by the target).
Protect is a status move (prevents moves from affecting your Snover this turn).




Species: Snover
Item: Icy Rock / Occa Berry
Ability: Snow Warning
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Blizzard / Ice Beam
- Energy Ball / Giga Drain
- Shadow Ball
- Round

Special Sweeper Snover (Snow Warning)

Snover is a stupendous Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Snover from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Snover's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Snow Warning changes the weather to Hail when Snover is sent out onto the field. This help boosts all ice attacks while the Hail remains active.

Blizzard is a special STAB-boosted 110-base power Ice-type move (10% chance to freeze foes. can't miss in hail).
Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Snover recovers 50% of the damage dealt).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movesets for Doubles


What is a good doubles moveset for Snover? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Snover
Item: Icy Rock / Occa Berry
Ability: Snow Warning
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Wood Hammer / Razor Leaf
- Double-Edge / Facade
- Ice Punch / Avalanche
- Protect

Doubles Physical Sweeper Snover (Snow Warning)

Snover is a decent Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Snover from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Snover's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Snow Warning changes the weather to Hail when Snover is sent out onto the field. This help boosts all ice attacks while the Hail remains active. Facade's damage doubles when the user has a status affliction.

Wood Hammer is a physical STAB-boosted 120-base power Grass-type move (has 33% recoil).
Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Facade is a physical 70-base power Normal-type move (power doubles if Snover is burn/poison/paralyzed).
Ice Punch is a physical STAB-boosted 75-base power Ice-type move (10% chance to freeze the target).
Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Snover is damaged by the target).
Protect is a status move (prevents moves from affecting your Snover this turn).




Species: Snover
Item: Icy Rock / Occa Berry
Ability: Snow Warning
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Blizzard / Icy Wind
- Energy Ball / Giga Drain
- Shadow Ball
- Round

Doubles Special Sweeper Snover (Snow Warning)

Snover is popular Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Snover from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Snover's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. Snow Warning changes the weather to Hail when Snover is sent out onto the field. This help boosts all ice attacks while the Hail remains active.

Blizzard is a special STAB-boosted 110-base power Ice-type move (10% chance to freeze foes. can't miss in hail).
Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Snover recovers 50% of the damage dealt).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movepool


Wondering what moves can Snover learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Magical Leaf
60
--
20
This move does not check accuracy.
Powder Snow
40
100%
25
10% chance to freeze the foe(s).
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sheer Cold
--
30%
5
OHKOs non-Ice targets. Fails if user's lower level.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Ice Punch
75
100%
15
10% chance to freeze the target.
Ice Shard
40
100%
30
Usually goes first.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Leafage
40
100%
40
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Seed Bomb
80
100%
15
No additional effect.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Stomp
65
100%
20
30% chance to flinch the target.
Wood Hammer
120
100%
15
Has 33% recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growth
--
--
20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Hail
--
--
10
For 5 turns, hail crashes down.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.

Combo List


These are a list of several common move combinations Snover can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Snover

Create a build


Have an idea in mind for Snover that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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