Competitive Information for Yamper [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Yamper yamper
Base Stats for Yamper

Electric

Abilities:
RattledRattled: Speed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
,
Ball FetchBall Fetch: No competitive use.


Evolutions / Family:
Yamper
Boltund

Weakness Chart for Electric-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
  
  
  
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for YamperVisit Serebii's Pokedex for location, breeding, and other game details about YamperVisit Bulbapedia for more information about Yamper

Movesets for Singles


What is a good competitive moveset for Yamper? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Yamper is a pretty decent Electric-typed Pokemon. Yamper is not a Pokemon anyone usually expects sees on the battlefield. Yamper's only type-related weakness is Ground.


Species: Yamper
Item: Eviolite / Life Orb
Ability: Rattled
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge
- Play Rough
- Crunch

Physical Sweeper Yamper (Rattled)

Yamper is a marvelous Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Yamper is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Yamper from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Yamper's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rattled, speed is raised 1 stage if hit by a bug- dark- or ghost-type attack or intimidated.

Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).




Species: Yamper
Item: Eviolite / Life Orb
Ability: Rattled
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Discharge
- Round / Snore
- Snarl
- Protect

Special Sweeper Yamper (Rattled)

Yamper is an outstanding Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Yamper is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Yamper from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Yamper's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rattled, speed is raised 1 stage if hit by a bug- dark- or ghost-type attack or intimidated.

Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Yamper must be asleep. 30% chance to flinch target).
Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Protect is a status move (prevents moves from affecting your Yamper this turn).



Movesets for Doubles


What is a good doubles moveset for Yamper? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Yamper
Item: Eviolite / Life Orb
Ability: Rattled
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge
- Play Rough
- Crunch

Doubles Physical Sweeper Yamper (Rattled)

Yamper is a remarkable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Yamper is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Yamper from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Yamper's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rattled, speed is raised 1 stage if hit by a bug- dark- or ghost-type attack or intimidated.

Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).




Species: Yamper
Item: Eviolite / Life Orb
Ability: Rattled
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Discharge / Thunderbolt
- Snarl
- Round / Snore
- Protect

Doubles Special Sweeper Yamper (Rattled)

Yamper is an extraordinary Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Yamper is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Yamper from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Yamper's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rattled, speed is raised 1 stage if hit by a bug- dark- or ghost-type attack or intimidated.

Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Yamper must be asleep. 30% chance to flinch target).
Protect is a status move (prevents moves from affecting your Yamper this turn).



Movepool


Wondering what moves can Yamper learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Discharge
80
100%
15
30% chance to paralyze adjacent Pokemon.
Electro Ball
--
100%
10
More power the faster the user is than the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Volt Switch
70
100%
20
User switches out after damaging the target.
Bite
60
100%
25
30% chance to flinch the target.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Fang
65
95%
15
10% chance to burn. 10% chance to flinch.
Flame Charge
50
100%
20
100% chance to raise the user's Speed by 1.
Nuzzle
20
100%
20
100% chance to paralyze the target.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Spark
65
100%
20
30% chance to paralyze the target.
Tackle
40
100%
35
No additional effect.
Thunder Fang
65
95%
15
10% chance to paralyze. 10% chance to flinch.
Wild Charge
90
100%
15
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charge
--
--
20
+1 SpD, user's Electric move next turn 2x power.
Charm
--
100%
20
Lowers the target's Attack by 2.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Howl
--
--
40
Raises the user's and ally's Attack by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Thunder Wave
--
90%
20
Paralyzes the target.

Combo List


These are a list of several common move combinations Yamper can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Yamper

Create a build


Have an idea in mind for Yamper that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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