Competitive Information for Zamazenta [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Zamazenta zamazenta
Base Stats for Zamazenta

Fighting

Abilities:
Dauntless ShieldDauntless Shield: On switch-in, this Pokemon's Defense is raised by 1 stage.


Evolutions / Family:
Zamazenta

Weakness Chart for Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
  
  
2x
  
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
2x
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ZamazentaVisit Serebii's Pokedex for location, breeding, and other game details about ZamazentaVisit Bulbapedia for more information about Zamazenta

Movesets for Singles


What is a good competitive moveset for Zamazenta? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Zamazenta is a phenomenal Fighting-typed Pokemon. Zamazenta is a common Pokemon to see in Generation 8. Zamazenta is weak to Fairy, Flying, and Psychic-typed attacks.


Species: Zamazenta
Item: Life Orb / White Herb
Ability: Dauntless Shield
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Revenge
- Wild Charge
- Psychic Fangs
- Play Rough

Physical Sweeper Zamazenta (Dauntless Shield)

Zamazenta is a legendary Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Zamazenta's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dauntless Shield, on switch-in Zamazenta's defense is raised by 1 stage.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Zamazenta's defense and special defense by 1 stage).
Revenge is a physical STAB-boosted 60-base power Fighting-type move (power doubles if Zamazenta is damaged by the target).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Zamazenta? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Zamazenta
Item: Life Orb / White Herb
Ability: Dauntless Shield
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Revenge
- Wild Charge
- Psychic Fangs
- Play Rough

Doubles Physical Sweeper Zamazenta (Dauntless Shield)

Zamazenta is a legendary Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Zamazenta's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dauntless Shield, on switch-in Zamazenta's defense is raised by 1 stage.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Zamazenta's defense and special defense by 1 stage).
Revenge is a physical STAB-boosted 60-base power Fighting-type move (power doubles if Zamazenta is damaged by the target).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).



Movepool


Wondering what moves can Zamazenta learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hyper Beam
150
90%
5
User cannot move next turn.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Moonblast
95
100%
15
30% chance to lower the target's Sp. Atk by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
140
95%
5
User loses 50% max HP.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Bite
60
100%
25
30% chance to flinch the target.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Fang
65
95%
15
10% chance to burn. 10% chance to flinch.
Giga Impact
150
90%
5
User cannot move next turn.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Iron Head
80
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Metal Burst
--
100%
10
If hit by an attack, returns 1.5x damage.
Metal Claw
50
95%
35
10% chance to raise the user's Attack by 1.
Payback
50
100%
10
Power doubles if the user moves after the target.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Psychic Fangs
85
100%
10
Destroys screens, unless the target is immune.
Quick Attack
40
100%
30
Usually goes first.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Reversal
--
100%
15
More power the less HP the user has left.
Slash
70
100%
20
High critical hit ratio.
Tail Slap
25
85%
10
Hits 2-5 times in one turn.
Thunder Fang
65
95%
15
10% chance to paralyze. 10% chance to flinch.
Wild Charge
90
100%
15
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Guard Swap
--
--
10
Swaps Defense and Sp. Def changes with target.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Howl
--
--
40
Raises the user's and ally's Attack by 1.
Imprison
--
--
10
No foe can use any move known by the user.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Power Swap
--
--
10
Swaps Attack and Sp. Atk stat stages with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Wide Guard
--
--
10
Protects allies from multi-target moves this turn.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Zamazenta can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Zamazenta

Create a build


Have an idea in mind for Zamazenta that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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