Competitive Information for Carkol [Scarlet/Violet]
Rock / Fire
Abilities:
30% chance a Pokemon making contact with this Pokemon will be burned.
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
This Pokemon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.
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Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
Looking for a competitive moveset for Carkol? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Carkol, a renowned Pokémon with Rock and Fire typing. Carkol is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Fighting, Ground, Rock, and Water-typed attacks. Explore the movesets of Carkol below to understand its battle capabilities.
Item: Air Balloon / Passho Berry
Ability: Steam Engine
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Temper Flare
- Rock Slide / Rock Tomb
- Iron Head / Bulldoze
- Body Press
Carkol is a marvelous Physical Sweeper for single battles. This moveset was created to take down the opponent's team with formidable physical attacks. Air Balloon makes the holder ungrounded, which means Carkol is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Steam Engine, Carkol's speed is raised by 6 stages after it is damaged by fire/water moves. Iron Head or Bulldoze are added to provide additional threat coverage. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Carkol's last move failed).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
Link (click to copy):
https://hohoushome.com/b/oaa346
Item: Air Balloon / Passho Berry
Ability: Steam Engine
Nature: Modest (+SpA, -Atk)
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Scald
- Scorching Sands / Tera Blast
Carkol is a sensational Special Sweeper for single battles. It's designed to take down the opponent's team with heavy-hitting special moves. Air Balloon makes the holder ungrounded, which means Carkol is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Steam Engine, Carkol's speed is raised by 6 stages after it is damaged by fire/water moves. Scorching Sands was added to provide additional threat coverage. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a mighty amount of damage.
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Scald is a special 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Scorching Sands is a special 70-base power Ground-type move (30% chance to burn the target. Thaws target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/oba346
Movesets for Doubles
Need a strong doubles moveset for Carkol? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Air Balloon / Passho Berry
Ability: Steam Engine
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Rock Slide / Rock Tomb
- Flare Blitz / Temper Flare
- Bulldoze / Dig
- Body Press / Iron Head
Carkol is a superb Physical Sweeper for double battles. It is primarily designed to take down the opponent's team with devastating physical power. Air Balloon makes the holder ungrounded, which means Carkol is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Steam Engine, Carkol's speed is raised by 6 stages after it is damaged by fire/water moves. Body Press or Iron Head are added to provide additional threat coverage. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Carkol).
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Carkol's last move failed).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
◆ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/paa346
Item: Air Balloon / Passho Berry
Ability: Steam Engine
Nature: Modest (+SpA, -Atk)
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Heat Wave / Incinerate
- Power Gem / Ancient Power
- Scald
- Scorching Sands / Tera Blast
Carkol is a marvelous Special Sweeper for double battles. It's designed to take down the opponent's team with intense special attacks. Air Balloon makes the holder ungrounded, which means Carkol is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Steam Engine, Carkol's speed is raised by 6 stages after it is damaged by fire/water moves. Scorching Sands was added to provide additional threat coverage. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
◆ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a large amount of damage.
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Scald is a special 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Scorching Sands is a special 70-base power Ground-type move (30% chance to burn the target. Thaws target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/pba346
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
Water moves are bad against Water/Dragon/Grass.
Fighting moves are bad against Ghost.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Carkol is: Flying, Water, Dragon or Grass
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Ghost, Steel, Fighting or Ground
Terastallizing into one of it's default typings ( Rock or Fire ) could also prove beneficial.
Select a Tera-type:
Teratype Bug movesets for Carkol
Item: Shell Bell / Expert Belt
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Iron Head / Body Press
Carkol is an interesting Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Carkol's super effective moves by 20%. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Iron Head or Body Press are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qaaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a phenomenal Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a good amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qaba346
Teratype Dark movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Iron Head / Body Slam
Carkol is an awesome Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Iron Head was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qbaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is pretty popular Special Sweeper in single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a decent amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dark-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbba346
Teratype Dragon movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Press / Body Slam
Carkol is a remarkable Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Body Press was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qcaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is pretty popular Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a nice amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcba346
Teratype Electric movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is a sensational Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qdaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a stupendous Special Sweeper in single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a mighty amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdba346
Teratype Fairy movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is a notable Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qeaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a sensational Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a large amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qeba346
Teratype Fighting movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast / Body Press
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is an astounding Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Body Press is a physical TERA-boosted 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qfaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a great amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfba346
Teratype Fire movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Tera Blast
- Rock Slide / Rock Tomb
- Bulldoze / Body Slam
- Iron Head / Heavy Slam
Carkol is an outstanding Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Bulldoze was added to provide additional threat coverage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Heavy Slam is a physical 0-base power Steel-type move (more power the heavier your Carkol than the target).
Link (click to copy):
https://hohoushome.com/b/qgaa346
Item: Life Orb / Charcoal
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Mud-Slap
- Iron Defense
Carkol is a remarkable Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Charcoal equipped, Carkol's fire-type attacks have 1.2x power.
♦ Flamethrower is a special TERA-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a large amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
♦ Iron Defense is a status move (raises your Carkol's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/qgba346
Teratype Flying movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is an astounding Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qhaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a pretty decent Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a mighty amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhba346
Teratype Ghost movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is a spectacular Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qiaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a stupendous Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a great amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiba346
Teratype Grass movesets for Carkol
Item: Shell Bell / Expert Belt
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Iron Head / Body Press
Carkol is an awesome Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Carkol's super effective moves by 20%. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Iron Head or Body Press are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qjaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a notable Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a mighty amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjba346
Teratype Ground movesets for Carkol
Item: Shell Bell / Expert Belt
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast / Bulldoze
- Rock Slide / Rock Tomb
- Iron Head / Body Press
Carkol is a fabulous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Carkol's super effective moves by 20%. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Iron Head or Body Press are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Bulldoze is a physical TERA-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qkaa346
Item: Life Orb / Charcoal
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast / Mud-Slap
- Iron Defense
Carkol is a spectacular Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Charcoal equipped, Carkol's fire-type attacks have 1.2x power.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a great amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Mud-Slap is a special TERA-boosted 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
♦ Iron Defense is a status move (raises your Carkol's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/qkba346
Teratype Ice movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Iron Head / Body Slam
Carkol is a decent Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Iron Head was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qlaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is an awesome Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a hefty amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlba346
Teratype Normal movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Body Slam / Tera Blast
- Rock Slide / Rock Tomb
- Iron Head / Heavy Slam
Carkol is an astounding Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Heavy Slam is a physical 0-base power Steel-type move (more power the heavier your Carkol than the target).
Link (click to copy):
https://hohoushome.com/b/qmaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is an awesome Special Sweeper in single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a good amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmba346
Teratype Poison movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is a fabulous Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qnaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is an astounding Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a great amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnba346
Teratype Psychic movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Press / Body Slam
Carkol is popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Body Press was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qoaa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a wonderful Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a substantial amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qoba346
Teratype Rock movesets for Carkol
Item: Shell Bell / Expert Belt
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast / Rock Slide
- Body Press / Bulldoze
- Iron Head / Heavy Slam
Carkol is a spectacular Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Carkol's super effective moves by 20%. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Body Press or Bulldoze are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Body Press is a physical 80-base power Fighting-type move (uses Carkol's defense stat as attack in damage calculation).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Heavy Slam is a physical 0-base power Steel-type move (more power the heavier your Carkol than the target).
Link (click to copy):
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Item: Life Orb / Charcoal
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Tera Blast
- Mud-Slap
- Iron Defense
Carkol is popular Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Charcoal equipped, Carkol's fire-type attacks have 1.2x power.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special TERA-boosted 80-base power Rock-type move that deals a large amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
♦ Iron Defense is a status move (raises your Carkol's defense by 2 stages).
Link (click to copy):
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Teratype Steel movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Iron Head / Tera Blast
- Rock Slide / Rock Tomb
- Bulldoze / Body Slam
Carkol is a remarkable Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Bulldoze was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
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Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is a wonderful Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a good amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqba346
Teratype Water movesets for Carkol
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 212 Hp / 252 Atk / 44 SpD
Moveset:
- Flare Blitz / Flame Charge
- Tera Blast
- Rock Slide / Rock Tomb
- Body Slam / Facade
Carkol is an astounding Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Carkol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Carkol recover from the recoil damage it may take from Flare Blitz. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Facade's damage doubles when the user has a status affliction.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Carkol's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Carkol is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qraa346
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 212 Hp / 252 SpA / 44 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Power Gem / Ancient Power
- Tera Blast
- Mud-Slap
Carkol is an extraordinary Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Carkol's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Carkol's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped, if Carkol's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a mighty amount of damage.
♦ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qrba346
Movepool
Want to know what moves Carkol can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Carkol.
Damage Modifiers:
Combo List
These are a list of several common move combinations Carkol can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Carkol
- Moves: Rest + Sleep talk
- Moves: Body Press + Curse
- Moves: Body Press + Iron Defense
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Meteor Beam + Item: Power Herb
- Moves with Priority: Endure, Protect
- Moves that inflict status: Scald, Scorching Sands, Will-O-Wisp
Moves that boost Carkol's stats
- Ancient Power
- Curse
- Flame Charge
- Iron Defense
- Meteor Beam
- Rapid Spin
- Rock Polish
Most notable and possible best moves for Carkol
- Protect
- Rapid Spin
- Reflect
- Rest
- Scald
- Stealth Rock
Common Effort Values for Carkol in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Carkol's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Carkol. Top rated Carkol Scarlet/Violet movesets. You can find Carkol builds Scarlet/Violet. Carkol movesets Scarlet/Violet are listed here. VGC Carkol Competitive Movesets can be found here. Find various EV spreads, find the best nature for Carkol in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Coalossal evolution