Competitive Information for Dratini [Scarlet/Violet]
Dragon
Abilities:
Movesets for Singles
What is a good competitive moveset for Dratini? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Dratini is a stupendous Dragon-typed Pokemon. Dratini is not a Pokemon anyone usually expects sees on the battlefield. Dratini can be quite a contender in the LC tier (Little Cup). Dratini is weak to Dragon, Fairy, and Ice-typed attacks.
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Aqua Tail / Waterfall
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is an extraordinary Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Aqua Tail is a physical 90-base power Water-type move that deals a hefty amount of damage.
♦ Waterfall is a physical 80-base power Water-type move (20% chance to make the target flinch).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/js1093
Movesets for Doubles
What is a good doubles moveset for Dratini? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Aqua Tail / Waterfall
- Protect
Doubles Physical Sweeper Dratini (Marvel Scale)
Dratini is an outstanding Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Aqua Tail is a physical 90-base power Water-type move that deals a large amount of damage.
♦ Waterfall is a physical 80-base power Water-type move (20% chance to make the target flinch).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jd1093
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Dragon moves are bad against Fairy.
Fairy moves are bad against Steel/Poison/Fire.
Ice moves are bad against Water/Steel/Fire/Ice.
The most recommended Terastral Type for Dratini is: Steel or Fire
Select a Tera-type:
Teratype Bug moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Iron Head / Facade
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a marvelous Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Iron Head was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jta1093
Teratype Dark moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Iron Head / Facade
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a remarkable Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Iron Head was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtb1093
Teratype Dragon moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Tera Blast
- Facade / Body Slam
- Aqua Tail / Waterfall
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a marvelous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Aqua Tail is a physical 90-base power Water-type move that deals a large amount of damage.
♦ Waterfall is a physical 80-base power Water-type move (20% chance to make the target flinch).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtc1093
Teratype Electric moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a sensational Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtd1093
Teratype Fairy moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a notable Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jte1093
Teratype Fighting moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtf1093
Teratype Fire moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Iron Head / Facade
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a phenomenal Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Iron Head was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtg1093
Teratype Flying moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is an interesting Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jth1093
Teratype Ghost moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a remarkable Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jti1093
Teratype Grass moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Iron Head / Facade
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a pretty decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Iron Head was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtj1093
Teratype Ground moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Iron Head / Facade
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a pretty decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Iron Head was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtk1093
Teratype Ice moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Iron Head / Facade
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a fabulous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Iron Head was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtl1093
Teratype Normal moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Facade / Body Slam
- Outrage / Dragon Tail
- Aqua Tail / Waterfall
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is an extraordinary Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Dratini afterwards).
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Aqua Tail is a physical 90-base power Water-type move that deals a substantial amount of damage.
♦ Waterfall is a physical 80-base power Water-type move (20% chance to make the target flinch).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtm1093
Teratype Poison moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a pretty decent Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtn1093
Teratype Psychic moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a spectacular Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jto1093
Teratype Rock moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is popular Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtp1093
Teratype Steel moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Iron Head / Tera Blast
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a notable Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtq1093
Teratype Water moveset for Dratini
Item: Flame Orb
Ability: Marvel Scale
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Outrage / Dragon Tail
- Facade / Body Slam
- Aqua Tail / Waterfall
- Protect
Physical Sweeper Dratini (Marvel Scale)
Dratini is a remarkable Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Dratini at the end of the turn which will activate Dratini's Marvel Scale ability. Use Protect to help guarantee the Orb activates on your first turn. With Marvel Scale, if Dratini has a non-volatile status condition its defense is multiplied by 1.5. Facade's damage doubles when the user has a status affliction. Combine that with Marvel Scale to seriously give Dratini a sweet boost.
♦ Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Dratini is burn/poison/paralyzed).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Aqua Tail is a physical TERA-boosted 90-base power Water-type move that deals a great amount of damage.
♦ Waterfall is a physical TERA-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Protect is a status move (prevents moves from affecting your Dratini this turn).
Link (click to copy):
https://hohoushome.com/b/jtr1093
Movepool
Wondering what moves can Dratini learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dratini can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Dratini
- Moves: Safeguard + Outrage
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Ability: Marvel scale + Item: Flame orb
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Detect, Endure, Helping Hand, Protect, Aqua Jet, Extreme Speed
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Dratini's stats
- Agility
- Curse
- Dragon Dance
- Scale Shot
Most notable and possible best moves for Dratini
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Dratini in Scarlet and Violet
Related Videos
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Here are the best movesets for Dratini. Top rated Dratini Scarlet/Violet movesets. You can find Dratini builds Scarlet/Violet. Dratini movesets Scarlet/Violet are listed here. VGC Dratini Competitive Movesets can be found here. Find various EV spreads, find the best nature for Dratini in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Dragonair evolution