Competitive Information for Emboar [Scarlet/Violet]
Fire / Fighting
Abilities:
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.
This Pokemon's attacks with recoil or crash damage have 1.2x power; not Struggle.
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Movesets for Singles
Looking for a competitive moveset for Emboar? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Emboar, a first-rate Pokémon with Fire and Fighting attributes! It's to see Emboar show up as a Scarlet/Violet opponent. It is weak to Flying, Ground, Psychic, and Water-typed attacks. Want to master Emboar's movesets? Dive into our detailed strategies below!
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Knock Off / Double-Edge
- Wild Charge / Earthquake
Emboar is a noteworthy Physical Sweeper for single battles. This moveset was constructed to take down the opponent's team with lethal physical moves. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Knock Off was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/oaa1f4
Item: Choice Band
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 252 Atk / 44 Spe
Moveset:
- Heat Crash / Flare Blitz
- Brick Break / Superpower
- Rock Slide
- Earthquake / Wild Charge
Emboar is an extraordinary Physical Tank for single battles. It tries to take a decent amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Emboar's physical moves by 1.5x at the cost of locking you into the first move you pick. With Blaze, at 1/3 or less of its max hp Emboar's offensive stat is 1.5x with fire attacks.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Emboar).
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's attack and defense by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Link (click to copy):
https://hohoushome.com/b/oba1f4
Item: Life Orb
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 77 Hp / 220 Atk / 213 Spe
Moveset:
- Rollout
- Defense Curl
- Earthquake
- Thunder Punch
Emboar is an awesome Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with heavy-hitting physical power. Life Orb boosts the power of Emboar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Emboar's offensive stat is 1.5x with fire attacks.
◆ Defense Curl is a status move (raises your Emboar's defense by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/oca1f4
Item: Life Orb
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 4 Atk / 252 Spe
Moveset:
- Iron Head
- Rock Slide
- Earthquake
- Fire Punch
Emboar is an exquisite Support for single battles. Life Orb boosts the power of Emboar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Emboar's offensive stat is 1.5x with fire attacks.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/oda1f4
Movesets for Doubles
Need a strong doubles moveset for Emboar? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Temper Flare
- Close Combat / Hammer Arm
- Earthquake
- Knock Off / Double-Edge
Emboar is a fabulous Physical Sweeper for double battles. This moveset is designed to take down the opponent's team with heavy-hitting physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Knock Off was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Emboar's last move failed).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/paa1f4
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Flying moves are bad against Steel/Rock/Electric.
Ground moves are bad against Flying.
Psychic moves are bad against Dark.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Emboar is: Steel, Rock, Electric, Flying, Dark, Water, Dragon or Grass
Terastallizing into one of it's default typings ( Fire or Fighting ) could also prove advantageous.
Select a Tera-type:
Teratype Bug moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is a phenomenal Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
Link (click to copy):
https://hohoushome.com/b/qaaa1f4
Teratype Dark moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Knock Off / Tera Blast
- Double-Edge / Body Slam
Emboar is an extraordinary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Knock Off is a physical TERA-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qbaa1f4
Teratype Dragon moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is a spectacular Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
Link (click to copy):
https://hohoushome.com/b/qcaa1f4
Teratype Electric moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Wild Charge / Tera Blast
- Double-Edge / Body Slam
Emboar is a pretty decent Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Wild Charge is a physical TERA-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qdaa1f4
Teratype Fairy moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is a stupendous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
Link (click to copy):
https://hohoushome.com/b/qeaa1f4
Teratype Fighting moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Close Combat / Hammer Arm
- Flare Blitz / Fire Punch
- Knock Off / Double-Edge
- Wild Charge / Earthquake
Emboar is an astounding Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Knock Off was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Hammer Arm is a physical TERA-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Emboar).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qfaa1f4
Teratype Fire moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Tera Blast
- Close Combat / Hammer Arm
- Earthquake / Double-Edge
- Wild Charge / Earthquake
Emboar is a sensational Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Earthquake was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qgaa1f4
Teratype Flying moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is a pretty decent Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
Link (click to copy):
https://hohoushome.com/b/qhaa1f4
Teratype Ghost moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is an awesome Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
Link (click to copy):
https://hohoushome.com/b/qiaa1f4
Teratype Grass moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Wild Charge / Double-Edge
- Tera Blast
Emboar is a decent Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Wild Charge was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
Link (click to copy):
https://hohoushome.com/b/qjaa1f4
Teratype Ground moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Temper Flare
- Close Combat / Hammer Arm
- Earthquake / High Horsepower
- Wild Charge / Poison Jab
Emboar is a remarkable Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Wild Charge or Poison Jab are added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Emboar's last move failed).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical TERA-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/qkaa1f4
Teratype Ice moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is a marvelous Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
Link (click to copy):
https://hohoushome.com/b/qlaa1f4
Teratype Normal moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Flare Blitz / Temper Flare
- Close Combat / Hammer Arm
- Wild Charge / Earthquake
Emboar is a pretty decent Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Emboar).
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Emboar's last move failed).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qmaa1f4
Teratype Poison moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Knock Off / Double-Edge
- Poison Jab / Tera Blast
Emboar is pretty popular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Knock Off was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Poison Jab is a physical TERA-boosted 80-base power Poison-type move (30% chance to poison the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
Link (click to copy):
https://hohoushome.com/b/qnaa1f4
Teratype Psychic moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Knock Off / Double-Edge
- Tera Blast / Zen Headbutt
Emboar is a decent Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Knock Off was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qoaa1f4
Teratype Rock moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Wild Charge / Earthquake
- Tera Blast / Rock Slide
Emboar is a phenomenal Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Wild Charge or Earthquake are added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/qpaa1f4
Teratype Steel moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Earthquake / Double-Edge
- Iron Head / Tera Blast
Emboar is a fabulous Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. Earthquake was added to provide additional threat coverage. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
Link (click to copy):
https://hohoushome.com/b/qqaa1f4
Teratype Water moveset for Emboar
Item: Shell Bell / Eject Pack
Ability: Reckless
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Hammer Arm
- Double-Edge / Wild Charge
- Tera Blast
Emboar is a pretty decent Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Emboar recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Reckless, Emboar's attacks with recoil or crash damage have 1.2x power; not struggle. With a Eject Pack equipped to it, if Emboar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's defense and special defense by 1 stage).
◆ Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
Link (click to copy):
https://hohoushome.com/b/qraa1f4
Movepool
Want to know what moves Emboar can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Emboar.
Damage Modifiers:
Combo List
These are a list of several common move combinations Emboar can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Emboar
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Moves: Yawn + Protect
- Moves: Body Press + Bulk Up
- Moves: Body Press + Curse
- Moves: Body Press + Defense Curl
- Ability: Blaze + Item: Focus sash
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Recoil moves boosted by Reckless: Double-Edge, Flare Blitz, Wild Charge, Head Smash, Take Down
- Moves with Priority: Endure, Helping Hand, Protect, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Yawn, Scald, Will-O-Wisp
Moves that boost Emboar's stats
- Bulk Up
- Curse
- Defense Curl
- Flame Charge
- Trailblaze
Most notable and possible best moves for Emboar
- Blast Burn
- Earthquake
- Head Smash
- Knock Off
- Protect
- Rest
- Scald
- Taunt
Common Effort Values for Emboar in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Emboar's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Emboar. Top rated Emboar Scarlet/Violet movesets. You can find Emboar builds Scarlet/Violet. Emboar movesets Scarlet/Violet are listed here. VGC Emboar Competitive Movesets can be found here. Find various EV spreads, find the best nature for Emboar in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution