Competitive Information for Emboar [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Emboar emboar
Base Stats for Emboar

Fire / Fighting

Abilities:
BlazeBlaze: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Fire attacks.


Evolutions / Family:
Tepig
Pignite
Emboar

Weakness Chart for Fire/Fighting-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.25x
0.5x
  
  
  
0.5x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
  
  
2x
  
0.5x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for EmboarVisit Serebii's Pokedex for location, breeding, and other game details about EmboarVisit Bulbapedia for more information about EmboarVisit Pikalytics for competitive usage stats on Emboar

Movesets for Singles


What is a good competitive moveset for Emboar? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Emboar is an astounding Fire and Fighting-typed Pokemon. It's a frequent sight to see Emboar out in the 5th generation battlefield. Emboar is weak to Flying, Ground, Psychic, and Water-typed attacks.


Species: Emboar
Item: Life Orb / White Herb
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Superpower / Hammer Arm
- Flare Blitz / Fire Punch
- Return
- Earthquake

Physical Sweeper Emboar (Blaze)

Emboar is a phenomenal Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Emboar from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Emboar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Emboar's attacking stat is 1.5x with fire attacks.

Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's attack and defense by 1 stage).
Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Emboar).
Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Emboar
Item: Choice Band
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 252 Atk / 44 Spe
Moveset:
- Heat Crash / Flare Blitz
- Brick Break / Superpower
- Rock Slide
- Earthquake / Wild Charge

Emboar Physical Tank (Slide Of Bacon)

Emboar is a phenomenal Physical Tank. It's primary goal is to take a great amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Emboar's physical moves by 1.5x at the cost of locking you into the first move you pick. With Blaze, at 1/3 or less of its max hp Emboar's attacking stat is 1.5x with fire attacks.

Heat Crash is a physical STAB-boosted 0-base power Fire-type move (more power the heavier your Emboar than the target).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Emboar).
Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's attack and defense by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).




Species: Emboar
Item: Life Orb
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 77 Hp / 220 Atk / 213 Spe
Moveset:
- Rollout
- Defense Curl
- Earthquake
- Thunder Punch

Emboar Physical Sweeper (The Best )

Emboar is a remarkable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Emboar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Emboar's attacking stat is 1.5x with fire attacks.

Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Defense Curl is a status move (raises your Emboar's defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).




Species: Emboar
Item: Life Orb
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 4 Atk / 252 Spe
Moveset:
- Iron Head
- Rock Slide
- Earthquake
- Fire Punch

Emboar Support (Auntie Em)

Emboar is an astounding Support. Life Orb boosts the power of Emboar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Emboar's attacking stat is 1.5x with fire attacks.

Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).



Movesets for Doubles


What is a good doubles moveset for Emboar? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Species: Emboar
Item: Life Orb / White Herb
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Superpower / Hammer Arm
- Flare Blitz
- Earthquake
- Rock Slide

Doubles Physical Sweeper Emboar (Blaze)

Emboar is popular Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Emboar from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Emboar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Emboar's attacking stat is 1.5x with fire attacks.

Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Emboar's attack and defense by 1 stage).
Hammer Arm is a physical STAB-boosted 100-base power Fighting-type move (lowers your Emboar's speed by 1 stage).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Emboar).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).



Movepool


Wondering what moves can Emboar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blast Burn
150
90%
5
User cannot move next turn.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Fire Pledge
50
100%
10
Use with Grass or Water Pledge for added effect.
Flamethrower
95
100%
15
10% chance to burn the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Incinerate
30
100%
15
Destroys the foe(s) Berry.
Overheat
140
90%
5
Lowers the user's Sp. Atk by 2.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target.
Smog
20
70%
20
40% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Arm Thrust
15
100%
20
Hits 2-5 times in one turn.
Assurance
50
100%
10
Power doubles if target was damaged this turn.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Covet
60
100%
40
If the user has no item, it steals the target's.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Flame Charge
50
100%
20
100% chance to raise the user's Speed by 1.
Flare Blitz
120
100%
15
Has 33% recoil. 10% chance to burn. Thaws user.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Hammer Arm
100
90%
10
Lowers the user's Speed by 1.
Head Smash
150
80%
5
Has 1/2 recoil.
Heat Crash
--
100%
10
More power the heavier the user than the target.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
Iron Head
80
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
60
100%
20
100% chance to lower the target's Speed by 1.
Magnitude
--
100%
30
Hits adjacent Pokemon. Power varies; 2x on Dig.
Poison Jab
80
100%
20
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
50
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Wild Charge
90
100%
15
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Odor Sleuth
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target.
Will-O-Wisp
--
75%
15
Burns the target.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Emboar can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Emboar

Create a build


Have an idea in mind for Emboar that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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