Competitive Information for Maschiff [Scarlet/Violet]

Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Maschiff? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Maschiff is a remarkable Dark-typed Pokemon. Maschiff is not a Pokemon anyone usually expects sees on the battlefield. Maschiff can be quite a contender in the LC tier (Little Cup). Maschiff is weak to Bug, Fairy, and Fighting-typed attacks.
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Jaw Lock / Crunch
- Psychic Fangs
- Play Rough
Physical Sweeper Maschiff (Intimidate)
Maschiff is a spectacular Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/js10a3ae
Movesets for Doubles
What is a good doubles moveset for Maschiff? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Jaw Lock / Crunch
- Psychic Fangs
- Play Rough
Doubles Physical Sweeper Maschiff (Intimidate)
Maschiff is pretty popular Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jd10a3ae
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Fairy moves are bad against Steel/Poison/Fire.
Fighting moves are bad against Ghost.
The most recommended Terastral Type for Maschiff is: Steel, Poison, Fire or Ghost
Select a Tera-type:
Teratype Bug moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Ice Fang / Double-Edge
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is a wonderful Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Ice Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jta10a3ae
Teratype Dark moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Tera Blast / Jaw Lock
- Double-Edge / Body Slam
- Psychic Fangs
- Play Rough
Physical Sweeper Maschiff (Intimidate)
Maschiff is a wonderful Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Jaw Lock is a physical TERA-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb10a3ae
Teratype Dragon moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Fire Fang / Double-Edge
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is an awesome Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Fire Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtc10a3ae
Teratype Electric moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Thunder Fang
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is pretty popular Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Thunder Fang is a physical TERA-boosted 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtd10a3ae
Teratype Fairy moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Play Rough / Tera Blast
- Double-Edge / Body Slam
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is a decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jte10a3ae
Teratype Fighting moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is popular Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtf10a3ae
Teratype Fire moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Thunder Fang / Double-Edge
- Tera Blast / Fire Fang
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is a phenomenal Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Thunder Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Fire Fang is a physical TERA-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtg10a3ae
Teratype Flying moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is an interesting Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jth10a3ae
Teratype Ghost moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is an extraordinary Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jti10a3ae
Teratype Grass moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Ice Fang / Double-Edge
- Tera Blast / Trailblaze
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is an interesting Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Ice Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Maschiff's speed by 1 stage).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtj10a3ae
Teratype Ground moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is pretty popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtk10a3ae
Teratype Ice moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Fire Fang / Double-Edge
- Tera Blast / Ice Fang
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is a stupendous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Fire Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Ice Fang is a physical TERA-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtl10a3ae
Teratype Normal moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Crunch / Jaw Lock
- Psychic Fangs
- Play Rough
Physical Sweeper Maschiff (Intimidate)
Maschiff is a fabulous Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtm10a3ae
Teratype Poison moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is a phenomenal Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtn10a3ae
Teratype Psychic moveset for Maschiff
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Psychic Fangs / Tera Blast
- Double-Edge / Body Slam
- Jaw Lock / Crunch
- Play Rough
Physical Sweeper Maschiff (Intimidate)
Maschiff is a pretty decent Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Maschiff recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jto10a3ae
Teratype Rock moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Play Rough / Double-Edge
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is popular Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Play Rough was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtp10a3ae
Teratype Steel moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Ice Fang / Double-Edge
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is an awesome Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Ice Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtq10a3ae
Teratype Water moveset for Maschiff
Item: Life Orb / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Ice Fang / Double-Edge
- Tera Blast
- Jaw Lock / Crunch
- Psychic Fangs
Physical Sweeper Maschiff (Intimidate)
Maschiff is a remarkable Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Maschiff's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Maschiff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Maschiff lowers the attack of opponents by 1 stage. Ice Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Jaw Lock is a physical STAB-boosted 80-base power Dark-type move (prevents both Maschiff and target from switching out).
♦ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtr10a3ae
Movepool
Wondering what moves can Maschiff learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Maschiff can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Maschiff
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Protect, Helping Hand
- Moves that Break Screens: Psychic Fangs
Moves that boost Maschiff's stats
- Hone Claws
- Trailblaze
Most notable and possible best moves for Maschiff
- Destiny Bond
- Protect
- Rest
- Snarl
- Taunt
Common Effort Values for Maschiff in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Maschiff's EV spread for Pokemon Scarlet and Violet
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Maschiff in Scarlet/Violet. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
We currently do not have any competitive video guides for Maschiff in Scarlet/Violet
Want to have your Competitive Pokemon videos sponsored on our site? Contact us!
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Maschiff. Top rated Maschiff Scarlet/Violet movesets. You can find Maschiff builds Scarlet/Violet. Maschiff movesets Scarlet/Violet are listed here. VGC Maschiff Competitive Movesets can be found here. Find various EV spreads, find the best nature for Maschiff in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Mabosstiff evolution