Competitive Information for Scorbunny [Scarlet/Violet]


Fire
Abilities:
Movesets for Singles
What is a good competitive moveset for Scorbunny? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Scorbunny is a spectacular Fire-typed Pokemon. Scorbunny is not a Pokemon anyone usually expects sees on the battlefield. Scorbunny can be quite a contender in the LC tier (Little Cup). Scorbunny is weak to Ground, Rock, and Water-typed attacks.
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Tera Blast
- High Jump Kick / Low Sweep
- U-turn
Physical Sweeper Scorbunny (Libero)
Scorbunny is a remarkable Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in.
◆ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
◆ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Scorbunny switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/js10a32d
Movesets for Doubles
What is a good doubles moveset for Scorbunny? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Tera Blast
- High Jump Kick / Low Sweep
- U-turn
Doubles Physical Sweeper Scorbunny (Libero)
Scorbunny is a remarkable Physical Sweeper for double battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in.
◆ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
◆ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Scorbunny switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jd10a32d
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
Rock moves are bad against Steel/Fighting/Ground.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Scorbunny is: Flying, Steel, Fighting, Ground, Water, Dragon or Grass
Select a Tera-type:
Teratype Bug moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast / U-turn
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is popular Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ U-turn is a physical TERA-boosted 70-base power Bug-type move (Scorbunny switches out after damaging the target).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jta10a32d
Teratype Dark moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast / Sucker Punch
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a spectacular Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Sucker Punch is a physical TERA-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb10a32d
Teratype Dragon moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a phenomenal Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtc10a32d
Teratype Electric moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a pretty decent Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtd10a32d
Teratype Fairy moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a notable Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jte10a32d
Teratype Fighting moveset for Scorbunny
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- High Jump Kick / Tera Blast
- Sucker Punch / Double-Edge
- U-turn
Physical Sweeper Scorbunny (Libero)
Scorbunny is a fabulous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Sucker Punch was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ High Jump Kick is a physical TERA-boosted 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ U-turn is a physical 70-base power Bug-type move (Scorbunny switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jtf10a32d
Teratype Fire moveset for Scorbunny
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Tera Blast
- Double-Edge / Facade
- High Jump Kick / Low Sweep
- U-turn
Physical Sweeper Scorbunny (Libero)
Scorbunny is a sensational Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
♦ U-turn is a physical 70-base power Bug-type move (Scorbunny switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jtg10a32d
Teratype Flying moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Tera Blast / Acrobatics
- Double-Edge / Facade
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is popular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Acrobatics is a physical TERA-boosted 55-base power Flying-type move (power doubles if your Scorbunny has no held item).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jth10a32d
Teratype Ghost moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a fabulous Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti10a32d
Teratype Grass moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast / Trailblaze
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a pretty decent Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Scorbunny's speed by 1 stage).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtj10a32d
Teratype Ground moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk10a32d
Teratype Ice moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a stupendous Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl10a32d
Teratype Normal moveset for Scorbunny
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Tera Blast
- Flare Blitz / Fire Fang
- High Jump Kick / Low Sweep
- Sucker Punch
Physical Sweeper Scorbunny (Libero)
Scorbunny is a marvelous Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in.
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Scorbunny).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
Link (click to copy):
https://hohoushome.com/b/jtm10a32d
Teratype Poison moveset for Scorbunny
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Sucker Punch / Double-Edge
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a remarkable Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Sucker Punch was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn10a32d
Teratype Psychic moveset for Scorbunny
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Sucker Punch / Double-Edge
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a wonderful Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Sucker Punch was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jto10a32d
Teratype Rock moveset for Scorbunny
Item: Focus Sash / Choice Band
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- U-turn / Double-Edge
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is an extraordinary Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Scorbunny from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Scorbunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. U-turn was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ U-turn is a physical 70-base power Bug-type move (Scorbunny switches out after damaging the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtp10a32d
Teratype Steel moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is an astounding Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtq10a32d
Teratype Water moveset for Scorbunny
Item: Shell Bell / Life Orb
Ability: Libero
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Facade
- Tera Blast
- High Jump Kick / Low Sweep
Physical Sweeper Scorbunny (Libero)
Scorbunny is a decent Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scorbunny's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Scorbunny recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Libero, Scorbunny's type changes to the type of the move it is using. Once per switch-in. Facade's damage doubles when the user has a status affliction.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Scorbunny is burn/poison/paralyzed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ High Jump Kick is a physical 130-base power Fighting-type move (Scorbunny is hurt by 50% of its max hp if it misses).
♦ Low Sweep is a physical 65-base power Fighting-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtr10a32d
Movepool
Wondering what moves can Scorbunny learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Scorbunny can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Scorbunny
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Substitute + Reversal
- Ability: Blaze + Item: Focus sash
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Quick Attack, Endure, Protect, Helping Hand, Sucker Punch
Moves that boost Scorbunny's stats
- Agility
- Flame Charge
- Trailblaze
Most notable and possible best moves for Scorbunny
- Baton Pass
- Protect
- Rest
- Taunt
- U-turn
Common Effort Values for Scorbunny in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Scorbunny's EV spread for Pokemon Scarlet and Violet
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Scorbunny in Scarlet/Violet. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Scorbunny. Top rated Scorbunny Scarlet/Violet movesets. You can find Scorbunny builds Scarlet/Violet. Scorbunny movesets Scarlet/Violet are listed here. VGC Scorbunny Competitive Movesets can be found here. Find various EV spreads, find the best nature for Scorbunny in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Raboot evolution