Competitive Information for Ursaluna [Scarlet/Violet]
Ground / Normal
Abilities:
If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.
While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
This Pokemon is immune to bullet moves.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Ursaluna? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Ursaluna, an outstanding Pokémon that excels with Ground and Normal typing! It's to see Ursaluna show up as a Scarlet/Violet opponent. It is weak to Fighting, Grass, Ice, and Water-typed attacks. Curious about Ursaluna's movesets? Check our suggestions listed below!
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Double-Edge
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a marvelous Physical Sweeper for single battles. This build is crafted to take down the opponent's team with devastating physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/oaa385
Movesets for Doubles
Need a strong doubles moveset for Ursaluna? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Flame Orb
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Earthquake / Headlong Rush
- Facade / Double-Edge
- Rock Slide
- Protect
Ursaluna is a high-quality Physical Sweeper for double battles. It is primarily designed to take down the opponent's team with potent physical attacks. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost.
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Ursaluna is burn/poison/paralyzed).
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/paa385
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
Ice moves are bad against Water/Steel/Fire/Ice.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Ursaluna is: Grass, Dragon, Fire, Steel or Water
Terastallizing into one of it's default typings ( Ground or Normal ) could also prove favorable.
Select a Tera-type:
Teratype Bug moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a wonderful Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qaaa385
Teratype Dark moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is popular Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qbaa385
Teratype Dragon moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is popular Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qcaa385
Teratype Electric moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is an astounding Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qdaa385
Teratype Fairy moveset for Ursaluna
Item: Flame Orb
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Play Rough
- Protect
Ursaluna is an awesome Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qeaa385
Teratype Fighting moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a wonderful Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical TERA-boosted 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical TERA-boosted 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qfaa385
Teratype Fire moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is pretty popular Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qgaa385
Teratype Flying moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is an astounding Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qhaa385
Teratype Ghost moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a spectacular Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qiaa385
Teratype Grass moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is pretty popular Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qjaa385
Teratype Ground moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Headlong Rush / Earthquake
- Facade / Slash
- Close Combat / Hammer Arm
- Protect
Ursaluna is a remarkable Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Ursaluna is burn/poison/paralyzed).
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qkaa385
Teratype Ice moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a phenomenal Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qlaa385
Teratype Normal moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a marvelous Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical TERA-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qmaa385
Teratype Poison moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is popular Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qnaa385
Teratype Psychic moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is popular Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qoaa385
Teratype Rock moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is an outstanding Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qpaa385
Teratype Steel moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a phenomenal Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qqaa385
Teratype Water moveset for Ursaluna
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 144 Hp / 252 Atk / 112 SpD
Moveset:
- Facade / Slash
- Headlong Rush / Earthquake
- Close Combat / Hammer Arm
- Protect
Ursaluna is a decent Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Ursaluna at the end of the turn which will activate Ursaluna's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Ursaluna is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Ursaluna a sweet boost. With a Eject Pack equipped to it, if Ursaluna's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Slash is a physical STAB-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Headlong Rush is a physical STAB-boosted 120-base power Ground-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Ursaluna's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Ursaluna's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Ursaluna this turn).
Link (click to copy):
https://hohoushome.com/b/qraa385
Movepool
Want to know what moves Ursaluna can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Ursaluna.
Damage Modifiers:
Combo List
These are a list of several common move combinations Ursaluna can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Ursaluna
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Yawn + Protect
- Moves: Body Press + Bulk Up
- Moves: Body Press + Curse
- Ability: Guts + Item: Flame orb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect, Baby-Doll Eyes
- Moves that Break Screens: Brick Break
- Moves that inflict status: Yawn
Moves that boost Ursaluna's stats
- Belly Drum
- Bulk Up
- Curse
- Metal Claw
- Swords Dance
- Trailblaze
Most notable and possible best moves for Ursaluna
- Earthquake
- Protect
- Rest
- Taunt
Common Effort Values for Ursaluna in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Ursaluna's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Ursaluna. Top rated Ursaluna Scarlet/Violet movesets. You can find Ursaluna builds Scarlet/Violet. Ursaluna movesets Scarlet/Violet are listed here. VGC Ursaluna Competitive Movesets can be found here. Find various EV spreads, find the best nature for Ursaluna in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution