Competitive Information for Teddiursa [Scarlet/Violet]


Normal
Abilities:
Movesets for Singles
What is a good competitive moveset for Teddiursa? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Teddiursa is an interesting Normal-typed Pokemon. Teddiursa is not a Pokemon anyone usually expects sees on the battlefield. Teddiursa can be quite a contender in the LC tier (Little Cup). Teddiursa's only type-related weakness is Fighting.
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Earthquake
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a spectacular Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/js10ad8
Movesets for Doubles
What is a good doubles moveset for Teddiursa? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Flame Orb
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Earthquake / Bulldoze
- Rock Slide
- Protect
Doubles Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a wonderful Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jd10ad8
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
The most recommended Terastral Type for Teddiursa is: Ghost
Select a Tera-type:
Teratype Bug moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a stupendous Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jta10ad8
Teratype Dark moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Night Slash / Crunch
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is pretty popular Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Night Slash is a physical TERA-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtb10ad8
Teratype Dragon moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtc10ad8
Teratype Electric moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast / Thunder Punch
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a phenomenal Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtd10ad8
Teratype Fairy moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Play Rough / Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a remarkable Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jte10ad8
Teratype Fighting moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat / Tera Blast
- Earthquake
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is an astounding Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical TERA-boosted 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtf10ad8
Teratype Fire moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast / Fire Punch
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is an outstanding Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtg10ad8
Teratype Flying moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a marvelous Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jth10ad8
Teratype Ghost moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Shadow Claw / Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is an interesting Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jti10ad8
Teratype Grass moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Seed Bomb / Tera Blast
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is popular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Seed Bomb is a physical TERA-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtj10ad8
Teratype Ground moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Earthquake / Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a stupendous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtk10ad8
Teratype Ice moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Tera Blast / Ice Punch
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a stupendous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtl10ad8
Teratype Normal moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Earthquake
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is an astounding Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtm10ad8
Teratype Poison moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a notable Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtn10ad8
Teratype Psychic moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a stupendous Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jto10ad8
Teratype Rock moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Tera Blast / Rock Slide
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a sensational Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtp10ad8
Teratype Steel moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is a spectacular Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtq10ad8
Teratype Water moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Physical Sweeper Teddiursa (Quick Feet)
Teddiursa is pretty popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/jtr10ad8
Movepool
Wondering what moves can Teddiursa learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Teddiursa can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Teddiursa
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Ability: Quick feet + Item: Flame orb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Helping Hand, Baby-Doll Eyes
- Moves that Break Screens: Brick Break
- Moves that inflict status: Yawn
Moves that boost Teddiursa's stats
- Belly Drum
- Bulk Up
- Metal Claw
- Swords Dance
- Trailblaze
Most notable and possible best moves for Teddiursa
- Earthquake
- Protect
- Rest
- Taunt
Common Effort Values for Teddiursa in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Teddiursa's EV spread for Pokemon Scarlet and Violet
Related Videos
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Here are the best movesets for Teddiursa. Top rated Teddiursa Scarlet/Violet movesets. You can find Teddiursa builds Scarlet/Violet. Teddiursa movesets Scarlet/Violet are listed here. VGC Teddiursa Competitive Movesets can be found here. Find various EV spreads, find the best nature for Teddiursa in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Ursaring evolution