Competitive Information for Vibrava [Scarlet/Violet]
Ground / Dragon
Abilities:
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
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Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
Looking for a competitive moveset for Vibrava? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Vibrava, a remarkable Pokémon with Ground and Dragon attributes! Vibrava is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Dragon, Fairy, and Ice-typed attacks. Check out the movesets listed below to learn more about Vibrava's strategies.
Item: Focus Sash / Yache Berry
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- First Impression
For single battles, Vibrava is a sensational Physical Sweeper. The intention of this moveset is to take down the opponent's team with formidable physical power. Focus Sash helps protect Vibrava from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ First Impression is a physical priority-increased 90-base power Bug-type move (hits first. First turn out only).
Link (click to copy):
https://hohoushome.com/b/oaa149
Movesets for Doubles
Need a strong doubles moveset for Vibrava? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Yache Berry / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Outrage / Dragon Claw
- Rock Slide
- Superpower
Dominating double battles, Vibrava is an impressive Physical Sweeper. This technique aims to overwhelm foes with forceful physical attacks. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Vibrava afterwards).
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a decent amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/paa149
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ice moves are bad against Water/Steel/Fire/Ice.
Dragon moves are bad against Fairy.
Fairy moves are bad against Steel/Poison/Fire.
The most recommended Terastral Type for Vibrava is: Electric, Water, Steel, Fire or Ice
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Fairy, Steel, Poison or Fire
We strongly suggest: Fairy, Steel, Poison or Fire
Terastallizing into one of it's default typings ( Ground or Dragon ) could also prove advantageous.
Select a Tera-type:
Teratype Bug moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower / Double-Edge
- Tera Blast / U-turn
Vibrava is a decent Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Superpower was added to provide additional threat coverage. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a great amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ U-turn is a physical TERA-boosted 70-base power Bug-type move (Vibrava switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qaaa149
Teratype Dark moveset for Vibrava
Item: Shell Bell / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Double-Edge / Body Slam
- Throat Chop / Tera Blast
Vibrava is a remarkable Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Vibrava's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a hefty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Throat Chop is a physical TERA-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
Link (click to copy):
https://hohoushome.com/b/qbaa149
Teratype Dragon moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Double-Edge / Body Slam
Vibrava is a fabulous Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical TERA-boosted 80-base power Dragon-type move that deals a mighty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qcaa149
Teratype Electric moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Double-Edge / Body Slam
Vibrava is a marvelous Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a considerable amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qdaa149
Teratype Fairy moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Double-Edge / Body Slam
Vibrava is a wonderful Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a considerable amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qeaa149
Teratype Fighting moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Superpower / Tera Blast
- Earthquake / Bulldoze
- Crunch / U-turn
Vibrava is a notable Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Crunch or U-turn are added to provide additional threat coverage. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a mighty amount of damage.
◆ Superpower is a physical TERA-boosted 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Vibrava switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qfaa149
Teratype Fire moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Double-Edge / Body Slam
Vibrava is a pretty decent Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a decent amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qgaa149
Teratype Flying moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Double-Edge / Body Slam
- Superpower
Vibrava is a phenomenal Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a good amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhaa149
Teratype Ghost moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Tera Blast / Double-Edge
- Superpower
Vibrava is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Tera Blast was added to provide additional threat coverage. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiaa149
Teratype Grass moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Double-Edge / Body Slam
Vibrava is an extraordinary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a great amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qjaa149
Teratype Ground moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Tera Blast
- Outrage / Dragon Claw
- Double-Edge / Body Slam
- Superpower
Vibrava is an interesting Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Vibrava afterwards).
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a decent amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkaa149
Teratype Ice moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Dual Wingbeat / Double-Edge
Vibrava is a pretty decent Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Dual Wingbeat was added to provide additional threat coverage. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a decent amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Dual Wingbeat is a physical 40-base power Flying-type move (hits 2 times in one turn).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qlaa149
Teratype Normal moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Double-Edge / Body Slam
- Earthquake / Bulldoze
- Superpower
Vibrava is a fabulous Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a hefty amount of damage.
◆ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmaa149
Teratype Poison moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Crunch / Double-Edge
Vibrava is an outstanding Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a mighty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qnaa149
Teratype Psychic moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Crunch / Double-Edge
Vibrava is popular Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a nice amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qoaa149
Teratype Rock moveset for Vibrava
Item: Eject Pack / Choice Band
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Tera Blast / Rock Slide
- Superpower
Vibrava is pretty popular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Vibrava's physical moves by 1.5x at the cost of locking you into the first move you pick. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpaa149
Teratype Steel moveset for Vibrava
Item: Shell Bell / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Double-Edge / Body Slam
- Tera Blast / Steel Wing
Vibrava is pretty popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Vibrava's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a great amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Steel Wing is a physical TERA-boosted 70-base power Steel-type move (10% chance to raise your Vibrava's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqaa149
Teratype Water moveset for Vibrava
Item: Shell Bell / Eject Pack
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Bulldoze
- Superpower
- Double-Edge / Body Slam
Vibrava is a spectacular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Eject Pack equipped to it, if Vibrava's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qraa149
Movepool
Want to know what moves Vibrava can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Vibrava.
Damage Modifiers:
Combo List
These are a list of several common move combinations Vibrava can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Vibrava
- Moves: Sunny day + Solar beam
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Feint, First Impression, Quick Attack
- Moves that inflict status: Scorching Sands
- Ability: Levitate + Terastral Type: Electric
Most notable and possible best moves for Vibrava
- Boomburst
- Earthquake
- Protect
- Rest
- Stealth Rock
- U-turn
Common Effort Values for Vibrava in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Vibrava's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Vibrava. Top rated Vibrava Scarlet/Violet movesets. You can find Vibrava builds Scarlet/Violet. Vibrava movesets Scarlet/Violet are listed here. VGC Vibrava Competitive Movesets can be found here. Find various EV spreads, find the best nature for Vibrava in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Flygon evolution