Competitive Information for Ariados [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Ariados ariados
Base Stats for Ariados

Bug / Poison

Abilities:
InsomniaInsomnia: This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
,
SwarmSwarm: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Bug attacks.
,
SniperSniper: If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.


Evolutions / Family:
Spinarak
Ariados

Weakness Chart for Bug/Poison-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
  
0.5x
0.25x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
  
  
  
0.5x
2x
2x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for AriadosVisit Serebii's Pokedex for location, breeding, and other game details about AriadosVisit Bulbapedia for more information about Ariados

Movesets for Singles


What is a good competitive moveset for Ariados? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Ariados is a decent Bug and Poison-typed Pokemon. It's almost common to find yourself dealing with Ariados when battling in the 6th generation meta. Ariados is weak to Fire, Flying, Psychic, and Rock-typed attacks.


Species: Ariados
Item: Life Orb / Focus Sash
Ability: Swarm
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- X-Scissor
- Double-Edge / Return
- Poison Jab / Cross Poison
- Foul Play

Physical Sweeper Ariados (Swarm)

Ariados is a pretty decent Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Ariados from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ariados's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swarm, at 1/3 or less of its max hp Ariados's attacking stat is 1.5x with bug attacks.

X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a hefty amount of damage.
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Cross Poison is a physical STAB-boosted 70-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).



Movesets for Doubles


What is a good doubles moveset for Ariados? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Ariados
Item: Life Orb / Focus Sash
Ability: Swarm
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- X-Scissor
- Double-Edge / Return
- Poison Jab / Cross Poison
- Foul Play

Doubles Physical Sweeper Ariados (Swarm)

Ariados is a sensational Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Ariados from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ariados's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swarm, at 1/3 or less of its max hp Ariados's attacking stat is 1.5x with bug attacks.

X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a substantial amount of damage.
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Cross Poison is a physical STAB-boosted 70-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).



Movepool


Wondering what moves can Ariados learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Electroweb
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hyper Beam
150
90%
5
User cannot move next turn.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Night Shade
--
100%
15
Does damage equal to the user's level.
Psybeam
65
100%
20
10% chance to confuse the target.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Signal Beam
75
100%
15
10% chance to confuse the target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Sonic Boom
--
90%
20
Always does 20 HP of damage.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Constrict
10
100%
35
10% chance to lower the target's Speed by 1.
Cross Poison
70
100%
20
High critical hit ratio. 10% chance to poison.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fell Stinger
30
100%
25
Raises user's Attack by 2 if this KOes the target.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Leech Life
20
100%
15
User recovers 50% of the damage dealt.
Megahorn
120
85%
10
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Night Slash
70
100%
15
High critical hit ratio.
Pin Missile
25
95%
20
Hits 2-5 times in one turn.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Sneak
40
100%
30
Usually goes first.
Sucker Punch
80
100%
5
Usually goes first. Fails if target is not attacking.
Thief
60
100%
25
If the user has no item, it steals the target's.
Twineedle
25
100%
20
Hits 2 times. Each hit has 20% chance to poison.
X-Scissor
80
100%
15
No additional effect.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rage Powder
--
--
20
The foes' moves target the user on the turn used.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spider Web
--
--
10
Prevents the target from switching out.
Sticky Web
--
--
20
Lowers Speed of grounded foes by 1 on switch-in.
String Shot
--
95%
40
Lowers the foe(s) Speed by 2.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.

Combo List


These are a list of several common move combinations Ariados can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Ariados

Create a build


Have an idea in mind for Ariados that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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