Competitive Information for Audino [X/Y]
Normal
Abilities:
30% chance each adjacent ally has its status cured at the end of each turn.
This Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.
This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
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Movesets for Singles
Looking for a competitive moveset for Audino? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Audino, a superior Pokémon that excels with Normal typing! It's a sight to see Audino out in the 6th generation battlefield. Its only type-related weakness is Fighting. Uncover the best movesets for Audino below and optimize your gameplay!
Item: Shell Bell / Life Orb
Ability: Regenerator
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Knock Off
- Wild Charge / Thunder Punch
- Ice Punch
When it comes to single battles, Audino shines as a phenomenal Physical Sweeper. This moveset design focuses to overwhelm foes with forceful physical attacks. Life Orb boosts the power of Audino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Audino recover from the recoil damage it may take from Double-Edge and Wild Charge. With Regenerator, Audino restores 1/3 of its maximum hp rounded down when it switches out.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/iaa213
Item: Life Orb / Choice Specs
Ability: Regenerator
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Surf
- Psychic
- Flamethrower
Audino is a wonderful Special Sweeper to use for single battles. This moveset is formulated to crush rivals using powerful special moves. Choice Specs will increase the damage of Audino's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Audino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Regenerator, Audino restores 1/3 of its maximum hp rounded down when it switches out.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Audino cannot move next turn).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/iba213
Item: Choice Scarf
Ability: Healer
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 252 Def / 4 Spe
Moveset:
- Wild Charge / Ice Punch
- Work Up
- Zen Headbutt / Facade
- Drain Punch / Thunder Punch
For single battles, Audino is a sensational Physical Tank. It's meant to withstand physical attacks and hit back effectively. Choice Scarf will increase Audino's speed by 1.5x but will lock you into the first move you pick. With Healer, 30% chance each adjacent ally has its status cured at the end of each turn. Facade's damage doubles when the user has a status affliction.
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Work Up is a status move (raises your Audino's attack and special attack by 1 stage).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Audino is burn/poison/paralyzed).
◆ Drain Punch is a physical 75-base power Fighting-type move (Audino recovers 50% of the damage dealt).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/ica213
Movesets for Doubles
Need a strong doubles moveset for Audino? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Healer
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Knock Off
- Wild Charge / Thunder Punch
- Ice Punch
In double battles, Audino's Physical Sweeper role is a dazzling. It's purpose is to crush rivals using intense physical attacks. Life Orb boosts the power of Audino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Audino recover from the recoil damage it may take from Double-Edge and Wild Charge. With Healer, 30% chance each adjacent ally has its status cured at the end of each turn.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/jaa213
Item: Life Orb / Choice Specs
Ability: Healer
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Dazzling Gleam
- Surf
- Incinerate / Flamethrower
Audino is a sensational Special Sweeper to use for double battles. It tries to crush rivals using destructive special moves. Choice Specs will increase the damage of Audino's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Audino's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Healer, 30% chance each adjacent ally has its status cured at the end of each turn.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Audino cannot move next turn).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/jba213
Item: Shell Bell
Ability: Healer
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Double-Edge / Return
- Knock Off
- Wild Charge / Thunder Punch
- Trick Room
Audino proves to be an impressive Defensive Trick Roomer for single battles. The Shell Bell item is to help Audino recover from the recoil damage it may take from Double-Edge and Wild Charge. With Healer, 30% chance each adjacent ally has its status cured at the end of each turn.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jca213
Movepool
Want to know what moves Audino can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Audino.
Damage Modifiers:
Combo List
These are a list of several common move combinations Audino can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Audino
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Thunderbolt + Ice beam
- Moves: Yawn + Protect
- Moves: Pain split + Toxic
- Ability: Klutz + Move: Skill swap
- Ability: Klutz + Move: Entrainment
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Helping Hand, Magic Coat, Protect, Snatch, Baby-Doll Eyes
- Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Audino's stats
- Amnesia
- Calm Mind
- Charge Beam
- Power-Up Punch
- Work Up
Most notable and possible best moves for Audino
- Ice Beam
- Knock Off
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Audino in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Audino's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Audino. Top rated Audino X/Y movesets. You can find Audino builds X/Y. Audino movesets X/Y are listed here. VGC Audino Competitive Movesets can be found here. Find various EV spreads, find the best nature for Audino in X/Y along with competitive movesets. Basic info and Movesets for evolution