Competitive Information for Banette (Mega) [X/Y]
Ghost
Abilities:
This Pokemon's non-damaging moves have their priority increased by 1.
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Movesets for Singles
Looking for a competitive moveset for Banette-mega? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Banette-Mega, an exquisite Pokémon with Ghost typing. It's a sight to see Banette-Mega out in the 6th generation battlefield. Its only type-related weaknesses are Dark and Ghost. Delve into Banette-Mega's movesets below and strategize for victory!
Item: Banettite
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Shadow Claw / Phantom Force
- Double-Edge / Return
- Foul Play / Knock Off
- Curse
When it comes to single battles, Banette shines as a phenomenal Physical Sweeper. This build is crafted to overwhelm foes with overwhelming physical moves. With Prankster, Banette's non-damaging moves have their priority increased by 1. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/ia0
Movesets for Doubles
Need a strong doubles moveset for Banette-mega? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Banettite
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Shadow Claw / Phantom Force
- Double-Edge / Return
- Foul Play / Knock Off
- Curse
Ready for double battles? Banette is an astounding Physical Sweeper. It attempts to crush rivals using brute physical attacks. With Prankster, Banette's non-damaging moves have their priority increased by 1. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/ja0
Item: Banettite
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 Def
Moveset:
- Shadow Claw / Phantom Force
- Double-Edge / Return
- Foul Play / Knock Off
- Trick Room
Banette proves to be a marvelous Offensive Trick Roomer for single battles. With Prankster, Banette's non-damaging moves have their priority increased by 1. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jb0
Movepool
Want to know what moves Banette-mega can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Banette-mega.
Damage Modifiers:
Combo List
These are a list of several common move combinations Banette-mega can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Banette-mega
- Moves: Mimic + Imprison
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Magic Coat, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Thunder Wave, Will-O-Wisp, Toxic
Moves that boost Banette-mega's stats
- Calm Mind
- Charge Beam
- Cotton Guard
- Curse
- Ominous Wind
Most notable and possible best moves for Banette-mega
- Destiny Bond
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Banette-mega in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Banette-mega's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Banette-mega. Top rated Banette-mega X/Y movesets. You can find Banette-mega builds X/Y. Banette-mega movesets X/Y are listed here. VGC Banette-mega Competitive Movesets can be found here. Find various EV spreads, find the best nature for Banette-mega in X/Y along with competitive movesets. Basic info and Movesets for evolution