Competitive Information for Banette (mega) [Sun/Moon]


Ghost
Abilities:
Movesets for Singles
What is a good competitive moveset for Banette-mega? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Landorus-TherianMagearnaBisharpRibombeeDiggersbyTapu%20BuluPrimarinaThundurus-TherianHeracrossBronzong
Banette is a notable Ghost-typed Pokemon. Banette are common Pokemon to see in the SM metagame. Banette's only type-related weaknesses are Dark and Ghost.
Item: Banettite
Ability: Prankster
Nature: Jolly (+Spe, -SpA)
EVs: 244 Atk / 36 SpD / 228 Spe
Moveset:
- Gunk Shot
- Destiny Bond / Shadow Claw
- Disable
- Will-O-Wisp
Physical Sweeper Banette-Mega (Popular/Trending)
Banette is a remarkable Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. With Prankster, Banette's status moves have priority raised by 1 but dark types are immune. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Destiny Bond is a status move (if an opponent knocks out your Banette, it also faints).
◆ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Disable is a status move (for 4 turns, disables the target's last move used).
◆ Will-O-Wisp is a status move (burns the target).
Link (click to copy):
https://hohoushome.com/b/hs100
Item: Banettite
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Shadow Claw / Phantom Force
- Double-Edge / Return
- Foul Play / Knock Off
- Curse
Physical Sweeper Banette-Mega (Prankster)
Banette is a decent Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. With Prankster, Banette's status moves have priority raised by 1 but dark types are immune. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/hs110
Movesets for Doubles
What is a good doubles moveset for Banette-mega? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Landorus-TherianMagearnaBisharpRibombeeDiggersbyTapu%20BuluPrimarinaThundurus-TherianHeracrossBronzong
Item: Banettite
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Shadow Claw / Phantom Force
- Double-Edge / Return
- Foul Play / Knock Off
- Curse
Doubles Physical Sweeper Banette-Mega (Prankster)
Banette is pretty popular Physical Sweeper for double battles. It attempts to take down the opponent's team with brute physical power. With Prankster, Banette's status moves have priority raised by 1 but dark types are immune. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/hd100
Item: Banettite
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 Def
Moveset:
- Shadow Claw / Phantom Force
- Double-Edge / Return
- Foul Play / Knock Off
- Trick Room
Offensive Trick Room Banette-Mega (Prankster)
Banette is a notable Offensive Trick Room for single battles. With Prankster, Banette's status moves have priority raised by 1 but dark types are immune. With a Banettite equipped to it, if held by a banette, this item allows it to mega evolve in battle.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/hd110
Movepool
Wondering what moves can Banette-mega learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Banette-mega can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Banette-mega
- Moves: Mimic + Imprison
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Magic Coat, Snatch, Helping Hand, Sucker Punch, Shadow Sneak, Ally Switch
- Moves that inflict status (and combo with the move Hex): Thunder Wave, Toxic, Will-O-Wisp
Moves that boost Banette-mega's stats
- Calm Mind
- Charge Beam
- Cotton Guard
- Curse
- Ominous Wind
Most notable and possible best moves for Banette-mega
- Destiny Bond
- Disable
- Gunk Shot
- Knock Off
- Phantom Force
- Protect
- Rest
- Shadow Claw
- Shadow Sneak
- Sucker Punch
- Taunt
- Toxic
- Trick Room
- Will-O-Wisp
Common Effort Values for Banette-mega in Sun and Moon
- Jolly Nature ( 0/244/0/0/36/228/ )
- Careful Nature ( 252/4/0/0/252/0/ )
- Optimize Banette-mega's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Banette-mega. Top rated Banette-mega Sun/Moon movesets. You can find Banette-mega builds Sun/Moon. Banette-mega movesets Sun/Moon are listed here. VGC Banette-mega Competitive Movesets can be found here. Find various EV spreads, find the best nature for Banette-mega in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution