Competitive Information for Ribombee [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Ribombee ribombee
Base Stats for Ribombee

Bug / Fairy

Abilities:
Shield DustShield Dust: This Pokemon is not affected by the secondary effect of another Pokemon's attack.
,
Honey GatherHoney Gather: No competitive use.
,
Sweet VeilSweet Veil: This Pokemon and its allies cannot fall asleep.


Evolutions / Family:
Cutiefly
Ribombee
Ribombee-Totem

Weakness Chart for Bug/Fairy-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
0x
  
  
0.25x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
  
  
2x
  
2x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for RibombeeVisit Serebii's Pokedex for location, breeding, and other game details about RibombeeVisit Bulbapedia for more information about RibombeeVisit Pikalytics for competitive usage stats on Ribombee

Movesets for Singles


What is a good competitive moveset for Ribombee? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Ribombee in Pokemon Sun/Moon:

SerperiorKartanaPinsir-MegaMimikyuExcadrillBlacephalonKommo-oTapu%20LeleBisharpCharizard-Mega-YBanette-MegaDiggersby


Ribombee is a wonderful Bug and Fairy-typed Pokemon. Ribombee is a pretty standard Pokemon to see in Generation 7. Ribombee is weak to Fire, Flying, Poison, Rock, and Steel-typed attacks.


Species: Ribombee
Item: Fairium Z / Life Orb
Ability: Shield Dust
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Moonblast / Dazzling Gleam
- Bug Buzz / Pollen Puff
- Energy Ball
- Psychic

Special Sweeper Ribombee (Shield Dust)

Ribombee is an astounding Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Ribombee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ribombee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shield Dust, Ribombee is not affected by the secondary effect of another pokemon's attack.

Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Pollen Puff is a special STAB-boosted 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Ribombee? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Ribombee in Pokemon Sun/Moon:

SerperiorKartanaPinsir-MegaMimikyuExcadrillBlacephalonKommo-oTapu%20LeleBisharpCharizard-Mega-YBanette-MegaDiggersby


Species: Ribombee
Item: Fairium Z / Life Orb
Ability: Shield Dust
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Dazzling Gleam / Moonblast
- Struggle Bug / Bug Buzz
- Energy Ball
- Psychic

Doubles Special Sweeper Ribombee (Shield Dust)

Ribombee is a marvelous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Ribombee from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ribombee's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shield Dust, Ribombee is not affected by the secondary effect of another pokemon's attack.

Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Ribombee learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Draining Kiss
50
100%
10
User recovers 75% of the damage dealt.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Fairy Wind
40
100%
30
No additional effect.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Moonblast
95
100%
15
30% chance to lower the target's Sp. Atk by 1.
Pollen Puff
90
100%
15
If the target is an ally, heals 50% of its max HP.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Signal Beam
75
100%
15
10% chance to confuse the target.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Covet
60
100%
25
If the user has no item, it steals the target's.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Last Resort
140
100%
5
Fails unless each known move has been used.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Return
--
100%
20
Max 102 power at maximum Happiness.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
After You
--
--
15
The target makes its move right after the user.
Ally Switch
--
--
15
The user swaps positions with its ally.
Aromatherapy
--
--
5
Cures the user's party of all status conditions.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Bestow
--
--
15
User passes its held item to the target.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Powder
--
100%
20
If using a Fire move, target loses 1/4 max HP.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Quiver Dance
--
--
20
Raises the user's Sp. Atk, Sp. Def, Speed by 1.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Speed Swap
--
--
10
Swaps Speed stat with target.
Sticky Web
--
--
20
Lowers Speed of grounded foes by 1 on switch-in.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Trick
--
100%
10
User switches its held item with the target's.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Ribombee can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Ribombee

Create a build


Have an idea in mind for Ribombee that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.