Competitive Information for Cutiefly [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Cutiefly cutiefly
Base Stats for Cutiefly

Bug / Fairy

Abilities:
Shield DustShield Dust: This Pokemon is not affected by the secondary effect of another Pokemon's attack.
,
Honey GatherHoney Gather: No competitive use.
,
Sweet VeilSweet Veil: This Pokemon and its allies cannot fall asleep.


Evolutions / Family:
Cutiefly
Ribombee
Ribombee-Totem

Weakness Chart for Bug/Fairy-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
0x
  
  
0.25x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
  
  
2x
  
2x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CutieflyVisit Serebii's Pokedex for location, breeding, and other game details about CutieflyVisit Bulbapedia for more information about Cutiefly

Movesets for Singles


What is a good competitive moveset for Cutiefly? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Cutiefly is an interesting Bug and Fairy-typed Pokemon. Cutiefly is not a Pokemon anyone usually expects sees on the battlefield. Cutiefly is weak to Fire, Flying, Poison, Rock, and Steel-typed attacks.


Species: Cutiefly
Item: Buginium Z / Life Orb
Ability: Shield Dust
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Leech Life / U-turn
- Return / Facade
- Thief
- Acrobatics

Physical Sweeper Cutiefly (Shield Dust)

Cutiefly is a marvelous Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cutiefly from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cutiefly's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shield Dust, Cutiefly is not affected by the secondary effect of another pokemon's attack. Facade's damage doubles when the user has a status affliction.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Cutiefly recovers 50% of the damage dealt).
U-turn is a physical STAB-boosted 70-base power Bug-type move (Cutiefly switches out after damaging the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Cutiefly is burn/poison/paralyzed).
Thief is a physical 60-base power Dark-type move (if your Cutiefly has no item, it steals the target's).
Acrobatics is a physical 55-base power Flying-type move (power doubles if your Cutiefly has no held item).




Species: Cutiefly
Item: Fairium Z / Life Orb
Ability: Shield Dust
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Moonblast / Dazzling Gleam
- Bug Buzz / Signal Beam
- Psychic
- Energy Ball

Special Sweeper Cutiefly (Shield Dust)

Cutiefly is a remarkable Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cutiefly from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cutiefly's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shield Dust, Cutiefly is not affected by the secondary effect of another pokemon's attack.

Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Cutiefly? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Cutiefly
Item: Buginium Z / Life Orb
Ability: Shield Dust
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Leech Life / U-turn
- Return / Facade
- Thief
- Acrobatics

Doubles Physical Sweeper Cutiefly (Shield Dust)

Cutiefly is a pretty decent Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cutiefly from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cutiefly's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shield Dust, Cutiefly is not affected by the secondary effect of another pokemon's attack. Facade's damage doubles when the user has a status affliction.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Cutiefly recovers 50% of the damage dealt).
U-turn is a physical STAB-boosted 70-base power Bug-type move (Cutiefly switches out after damaging the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Cutiefly is burn/poison/paralyzed).
Thief is a physical 60-base power Dark-type move (if your Cutiefly has no item, it steals the target's).
Acrobatics is a physical 55-base power Flying-type move (power doubles if your Cutiefly has no held item).




Species: Cutiefly
Item: Fairium Z / Life Orb
Ability: Shield Dust
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Dazzling Gleam / Moonblast
- Struggle Bug / Bug Buzz
- Psychic
- Energy Ball

Doubles Special Sweeper Cutiefly (Shield Dust)

Cutiefly is an extraordinary Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cutiefly from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cutiefly's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shield Dust, Cutiefly is not affected by the secondary effect of another pokemon's attack.

Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Moonblast is a special STAB-boosted 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Cutiefly learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Draining Kiss
50
100%
10
User recovers 75% of the damage dealt.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Fairy Wind
40
100%
30
No additional effect.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Moonblast
95
100%
15
30% chance to lower the target's Sp. Atk by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Signal Beam
75
100%
15
10% chance to confuse the target.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Covet
60
100%
25
If the user has no item, it steals the target's.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Last Resort
140
100%
5
Fails unless each known move has been used.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Return
--
100%
20
Max 102 power at maximum Happiness.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
After You
--
--
15
The target makes its move right after the user.
Ally Switch
--
--
15
The user swaps positions with its ally.
Aromatherapy
--
--
5
Cures the user's party of all status conditions.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Bestow
--
--
15
User passes its held item to the target.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Powder
--
100%
20
If using a Fire move, target loses 1/4 max HP.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Quiver Dance
--
--
20
Raises the user's Sp. Atk, Sp. Def, Speed by 1.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Speed Swap
--
--
10
Swaps Speed stat with target.
Sticky Web
--
--
20
Lowers Speed of grounded foes by 1 on switch-in.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Trick
--
100%
10
User switches its held item with the target's.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Cutiefly can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Cutiefly

Create a build


Have an idea in mind for Cutiefly that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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