Competitive Information for Binacle [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Binacle binacle
Base Stats for Binacle

Rock / Water

Abilities:
SniperSniper: If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.
,
PickpocketPickpocket: If this Pokemon has no item, it steals the item off a Pokemon making contact with it.
,
Tough ClawsTough Claws: This Pokemon's contact moves have their power multiplied by 1.3.


Evolutions / Family:
Binacle
Barbaracle

Weakness Chart for Rock/Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
2x
0.25x
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
4x
2x
0.5x
0.5x
0.5x
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for BinacleVisit Serebii's Pokedex for location, breeding, and other game details about BinacleVisit Bulbapedia for more information about Binacle

Movesets for Singles


What is a good competitive moveset for Binacle? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Binacle is a pretty decent Rock and Water-typed Pokemon. Binacle is not a Pokemon anyone usually expects sees on the battlefield. Binacle is weak to Electric, Fighting, Grass, and Ground-typed attacks.


Species: Binacle
Item: Scope Lens / Eviolite
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Shell
- Return
- Rock Slide
- Earthquake

Physical Sweeper Binacle (Sniper)

Binacle is a sensational Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Binacle is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Scope Lens/Razor Claw increases Binacle critical hit ratio by 1 stage and combined with Binacle's Sniper ability will increase the amount of damage done by those critial hits. Focus Sash helps protect Binacle from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sniper, if Binacle strikes with a critical hit the damage is multiplied by 1.5.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).



Movesets for Doubles


What is a good doubles moveset for Binacle? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Binacle
Item: Scope Lens / Eviolite
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Earthquake
- Razor Shell
- Return

Doubles Physical Sweeper Binacle (Sniper)

Binacle is an extraordinary Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Binacle is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Scope Lens/Razor Claw increases Binacle critical hit ratio by 1 stage and combined with Binacle's Sniper ability will increase the amount of damage done by those critial hits. Focus Sash helps protect Binacle from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sniper, if Binacle strikes with a critical hit the damage is multiplied by 1.5.

Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).



Movepool


Wondering what moves can Binacle learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Grass Knot
--
100%
20
More power the heavier the target.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Clamp
35
85%
15
Traps and damages the target for 4-5 turns.
Cross Chop
100
80%
5
High critical hit ratio.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dual Chop
40
90%
15
Hits 2 times in one turn.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Night Slash
70
100%
15
High critical hit ratio.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Razor Shell
75
95%
10
50% chance to lower the target's Defense by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Slash
70
100%
20
High critical hit ratio.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Thief
60
100%
25
If the user has no item, it steals the target's.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Embargo
--
100%
15
For 5 turns, the target's item has no effect.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Rock Polish
--
--
20
Raises the user's Speed by 2.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Shell Smash
--
--
15
Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Switcheroo
--
100%
10
User switches its held item with the target's.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Withdraw
--
--
40
Raises the user's Defense by 1.

Combo List


These are a list of several common move combinations Binacle can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Binacle

Create a build


Have an idea in mind for Binacle that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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