Competitive Information for Bouffalant [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Bouffalant bouffalant
Base Stats for Bouffalant

Normal

Abilities:
SoundproofSoundproof: This Pokemon is immune to sound-based moves, including Heal Bell.
,
RecklessReckless: This Pokemon's attacks with recoil or crash damage have 1.2x power; not Struggle.
,
Sap SipperSap Sipper: This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.


Evolutions / Family:
Bouffalant

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for BouffalantVisit Serebii's Pokedex for location, breeding, and other game details about BouffalantVisit Bulbapedia for more information about Bouffalant

Movesets for Singles


What is a good competitive moveset for Bouffalant? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Bouffalant is a decent Normal-typed Pokemon. It's pretty regular to see Bouffalant show up as a X/Y opponent. Bouffalant's only type-related weakness is Fighting.


Species: Bouffalant
Item: Life Orb / White Herb
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Head Charge / Return
- Superpower
- Outrage
- Earthquake

Physical Sweeper Bouffalant (Sap Sipper)

Bouffalant is an interesting Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Bouffalant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Bouffalant's attack is raised 1 stage if hit by a grass move; grass immunity.

Head Charge is a physical STAB-boosted 120-base power Normal-type move (has 1/4 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Superpower is a physical 120-base power Fighting-type move (lowers your Bouffalant's attack and defense by 1 stage).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Bouffalant afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).



Movesets for Doubles


What is a good doubles moveset for Bouffalant? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Bouffalant
Item: Life Orb
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Head Charge / Return
- Earthquake
- Rock Slide
- Outrage

Doubles Physical Sweeper Bouffalant (Sap Sipper)

Bouffalant is a spectacular Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Bouffalant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Bouffalant's attack is raised 1 stage if hit by a grass move; grass immunity.

Head Charge is a physical STAB-boosted 120-base power Normal-type move (has 1/4 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Bouffalant afterwards).



Movepool


Wondering what moves can Bouffalant learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Aerial Ace
60
--
20
This move does not check accuracy.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Cut
50
95%
30
No additional effect.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Head Charge
120
100%
15
Has 1/4 recoil.
Headbutt
70
100%
15
30% chance to flinch the target.
Horn Attack
65
100%
25
No additional effect.
Iron Head
80
100%
15
30% chance to flinch the target.
Megahorn
120
85%
10
No additional effect.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Stomp
65
100%
20
30% chance to flinch the target.
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Wild Charge
90
100%
15
Has 1/4 recoil.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Bouffalant can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Bouffalant

Create a build


Have an idea in mind for Bouffalant that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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