Competitive Information for Eelektrik [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Eelektrik eelektrik
Base Stats for Eelektrik

Electric

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Tynamo
Eelektrik
Eelektross

Weakness Chart for Electric-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
  
  
  
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for EelektrikVisit Serebii's Pokedex for location, breeding, and other game details about EelektrikVisit Bulbapedia for more information about Eelektrik

Movesets for Singles


What is a good competitive moveset for Eelektrik? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Eelektrik is an awesome Electric-typed Pokemon. Eelektrik is not a Pokemon anyone usually expects sees on the battlefield. Eelektrik's only type-related weakness is Ground.


Species: Eelektrik
Item: Life Orb / Focus Sash
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Spark
- Return
- Knock Off
- Aqua Tail

Physical Sweeper Eelektrik (Levitate)

Eelektrik is an outstanding Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Eelektrik from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Eelektrik's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Eelektrik is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Aqua Tail is a physical 90-base power Water-type move that deals a large amount of damage.




Species: Eelektrik
Item: Life Orb / Focus Sash
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Discharge
- Flash Cannon
- Giga Drain
- Signal Beam

Special Sweeper Eelektrik (Levitate)

Eelektrik is a wonderful Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Eelektrik from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Eelektrik's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Eelektrik is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special 75-base power Grass-type move (Eelektrik recovers 50% of the damage dealt).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).



Movesets for Doubles


What is a good doubles moveset for Eelektrik? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Eelektrik
Item: Life Orb / Focus Sash
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Spark
- Return
- Knock Off
- Aqua Tail

Doubles Physical Sweeper Eelektrik (Levitate)

Eelektrik is a stupendous Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Eelektrik from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Eelektrik's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Eelektrik is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Aqua Tail is a physical 90-base power Water-type move that deals a nice amount of damage.




Species: Eelektrik
Item: Life Orb / Focus Sash
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Discharge / Thunderbolt
- Acid
- Flash Cannon
- Giga Drain

Doubles Special Sweeper Eelektrik (Levitate)

Eelektrik is a phenomenal Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Eelektrik from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Eelektrik's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Eelektrik is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Acid is a special 40-base power Poison-type move (10% chance to lower the foes special defense by 1 stage).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special 75-base power Grass-type move (Eelektrik recovers 50% of the damage dealt).



Movepool


Wondering what moves can Eelektrik learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Acid
40
100%
30
10% chance to lower the foe(s) Sp. Def by 1.
Acid Spray
40
100%
20
100% chance to lower the target's Sp. Def by 2.
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Discharge
80
100%
15
30% chance to paralyze adjacent Pokemon.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Round
60
100%
15
Power doubles if others used Round this turn.
Shock Wave
60
--
20
This move does not check accuracy.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Volt Switch
70
100%
20
User switches out after damaging the target.
Zap Cannon
120
50%
5
100% chance to paralyze the target.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aqua Tail
90
90%
10
No additional effect.
Bind
15
85%
20
Traps and damages the target for 4-5 turns.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Spark
65
100%
20
30% chance to paralyze the target.
Super Fang
--
90%
10
Does damage equal to 1/2 target's current HP.
Tackle
50
100%
35
No additional effect.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
U-turn
70
100%
20
User switches out after damaging the target.
Wild Charge
90
100%
15
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Coil
--
--
20
Raises user's Attack, Defense, accuracy by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magnet Rise
--
--
10
For 5 turns, the user has immunity to Ground.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Eelektrik can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Eelektrik

Create a build


Have an idea in mind for Eelektrik that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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