Competitive Information for Exploud [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Exploud exploud
Base Stats for Exploud

Normal

Abilities:
SoundproofSoundproof: This Pokemon is immune to sound-based moves, including Heal Bell.
,
ScrappyScrappy: This Pokemon can hit Ghost types with Normal- and Fighting-type moves.


Evolutions / Family:
Whismur
Loudred
Exploud

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ExploudVisit Serebii's Pokedex for location, breeding, and other game details about ExploudVisit Bulbapedia for more information about Exploud

Movesets for Singles


What is a good competitive moveset for Exploud? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Exploud is a marvelous Normal-typed Pokemon. It's normal to see Exploud show up as a X/Y opponent. Exploud's only type-related weakness is Fighting.


Species: Exploud
Item: Life Orb / White Herb
Ability: Scrappy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Outrage
- Earthquake
- Hammer Arm

Physical Sweeper Exploud (Scrappy)

Exploud is a pretty decent Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Exploud from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Exploud's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Scrappy, Exploud can hit ghost types with normal- and fighting-type moves.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Exploud afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Hammer Arm is a physical 100-base power Fighting-type move (lowers your Exploud's speed by 1 stage).




Species: Exploud
Item: Life Orb / White Herb
Ability: Scrappy
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Boomburst / Hyper Voice
- Synchronoise
- Overheat
- Surf

Special Sweeper Exploud (Scrappy)

Exploud is a sensational Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Exploud from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Exploud's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Scrappy, Exploud can hit ghost types with normal- and fighting-type moves.

Boomburst is a special STAB-boosted 140-base power Normal-type move (no additional effect. hits adjacent pokemon).
Hyper Voice is a special STAB-boosted 90-base power Normal-type move (no additional effect. hits adjacent foes).
Synchronoise is a special 120-base power Psychic-type move (hits adjacent pokemon sharing your Exploud's type).
Overheat is a special 130-base power Fire-type move (lowers your Exploud's special attack by 2 stages).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).




Species: Exploud
Item: Choice Specs
Ability: Scrappy
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Boomburst
- Shadow Ball / Surf
- Ice Beam / Blizzard
- Flamethrower / Focus Blast

Exploud Special Sweeper (Bass Me Baby)

Exploud is an interesting Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Exploud's special moves by 1.5x but will lock you into the first move you pick. With Scrappy, Exploud can hit ghost types with normal- and fighting-type moves.

Boomburst is a special STAB-boosted 140-base power Normal-type move (no additional effect. hits adjacent pokemon).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Blizzard is a special 110-base power Ice-type move (10% chance to freeze foes. can't miss in hail).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Exploud? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Exploud
Item: Life Orb / Focus Sash
Ability: Scrappy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Earthquake
- Rock Slide
- Outrage

Doubles Physical Sweeper Exploud (Scrappy)

Exploud is an outstanding Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Exploud from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Exploud's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Scrappy, Exploud can hit ghost types with normal- and fighting-type moves.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Exploud afterwards).




Species: Exploud
Item: Life Orb / Focus Sash
Ability: Scrappy
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Boomburst / Hyper Voice
- Synchronoise
- Surf
- Incinerate

Doubles Special Sweeper Exploud (Scrappy)

Exploud is an extraordinary Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Exploud from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Exploud's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Scrappy, Exploud can hit ghost types with normal- and fighting-type moves.

Boomburst is a special STAB-boosted 140-base power Normal-type move (no additional effect. hits adjacent pokemon).
Hyper Voice is a special STAB-boosted 90-base power Normal-type move (no additional effect. hits adjacent foes).
Synchronoise is a special 120-base power Psychic-type move (hits adjacent pokemon sharing your Exploud's type).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).



Movepool


Wondering what moves can Exploud learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Boomburst
140
100%
10
No additional effect. Hits adjacent Pokemon.
Disarming Voice
40
--
15
This move does not check accuracy. Hits foes.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Extrasensory
80
100%
20
10% chance to flinch the target.
Fire Blast
110
85%
5
10% chance to burn the target.
Flamethrower
90
100%
15
10% chance to burn the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hyper Beam
150
90%
5
User cannot move next turn.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Incinerate
60
100%
15
Destroys the foe(s) Berry/Gem.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Overheat
130
90%
5
Lowers the user's Sp. Atk by 2.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Synchronoise
120
100%
10
Hits adjacent Pokemon sharing the user's type.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Astonish
30
100%
15
30% chance to flinch the target.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bite
60
100%
25
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Circle Throw
60
90%
10
Forces the target to switch to a random ally.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Double-Edge
120
100%
15
Has 33% recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Fang
65
95%
15
10% chance to burn. 10% chance to flinch.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Hammer Arm
100
90%
10
Lowers the user's Speed by 1.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Ice Punch
75
100%
15
10% chance to freeze the target.
Low Kick
--
100%
20
More power the heavier the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Pound
40
100%
35
No additional effect.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Smelling Salts
70
100%
10
Power doubles if target is paralyzed, and cures it.
Stomp
65
100%
20
30% chance to flinch the target.
Strength
80
100%
15
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thunder Fang
65
95%
15
10% chance to paralyze. 10% chance to flinch.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Howl
--
--
40
Raises the user's Attack by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Teeter Dance
--
100%
20
Confuses adjacent Pokemon.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Exploud can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Exploud

Create a build


Have an idea in mind for Exploud that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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