Competitive Information for Froakie [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Froakie froakie
Base Stats for Froakie

Water

Abilities:
TorrentTorrent: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Water attacks.
,
ProteanProtean: This Pokemon's type changes to match the type of the move it is about to use.


Evolutions / Family:
Froakie
Frogadier
Greninja

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Froakie? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Froakie is a decent Water-typed Pokemon. Froakie is not a Pokemon anyone usually expects sees on the battlefield. Froakie's only type-related weaknesses are Electric and Grass.


Species: Froakie
Item: Life Orb / Mystic Water
Ability: Protean
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Waterfall / Dive
- Return / Frustration
- U-turn
- Rock Slide / Rock Tomb

Physical Sweeper Froakie (Protean)

Froakie is a notable Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Froakie from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Froakie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Protean, Froakie's type changes to match the type of the move it is about to use.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
U-turn is a physical 70-base power Bug-type move (Froakie switches out after damaging the target).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).



Species: Froakie
Item: Life Orb / Mystic Water
Ability: Protean
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Ice Beam / Icy Wind
- Round / Snore
- Grass Knot

Special Sweeper Froakie (Protean)

Froakie is a spectacular Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Froakie from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Froakie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Protean, Froakie's type changes to match the type of the move it is about to use.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Froakie must be asleep. 30% chance to flinch target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).


Movesets for Doubles


What is a good doubles moveset for Froakie? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Froakie
Item: Life Orb / Hard Stone
Ability: Protean
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide / Rock Tomb
- Waterfall / Dive
- Return / Frustration
- U-turn

Doubles Physical Sweeper Froakie (Protean)

Froakie is pretty popular Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Froakie from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Froakie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Protean, Froakie's type changes to match the type of the move it is about to use.

Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
U-turn is a physical 70-base power Bug-type move (Froakie switches out after damaging the target).



Species: Froakie
Item: Life Orb / Mystic Water
Ability: Protean
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Bubble
- Icy Wind / Ice Beam
- Round / Snore
- Grass Knot

Doubles Special Sweeper Froakie (Protean)

Froakie is a spectacular Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Froakie from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Froakie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Protean, Froakie's type changes to match the type of the move it is about to use.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Bubble is a special STAB-boosted 40-base power Water-type move (10% chance to lower the foes speed by 1 stage).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Froakie must be asleep. 30% chance to flinch target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).


Movepool


Wondering what moves can Froakie learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Grass Knot
--
100%
20
More power the heavier the target.
Hydro Pump
110
80%
5
No additional effect.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Pledge
80
100%
10
Use with Grass or Fire Pledge for added effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Lick
30
100%
30
30% chance to paralyze the target.
Pound
40
100%
35
No additional effect.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Smack Down
50
100%
15
Removes the target's Ground immunity.
Strength
80
100%
15
No additional effect.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
Waterfall
80
100%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bestow
--
--
15
User passes its held item to the target.
Camouflage
--
--
20
Changes user's type by terrain (default Normal).
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Mind Reader
--
--
5
User's next move will not miss the target.
Mud Sport
--
--
15
For 5 turns, Electric-type attacks have 1/3 power.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Role Play
--
--
10
User replaces its Ability with the target's.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Smokescreen
--
100%
20
Lowers the target's accuracy by 1.
Snatch
--
--
10
User steals certain support moves to use itself.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.

Combo List


These are a list of several common move combinations Froakie can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Froakie

Create a build


Have an idea in mind for Froakie that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.


Optimize Froakie's EVs for X/Y




Visit Smogon's Pokedex for more competitive movesets for FroakieVisit Serebii's Pokedex for location, breeding, and other game details about FroakieVisit Bulbapedia for more information about Froakie