Competitive Information for Heatran [X/Y]
Fire / Steel
Abilities:
30% chance a Pokemon making contact with this Pokemon will be burned.
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
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Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
Looking for a competitive moveset for Heatran? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Heatran, the fabulous Pokémon of Fire and Steel types! Heatran is a common Pokémon to see in the XY metagame. It is weak to Fighting, Ground, and Water-typed attacks. Discover Heatran's movesets below and unleash its potential in battles!
Item: Air Balloon / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Eruption / Overheat
- Flash Cannon
- Earth Power
- Dragon Pulse
Heatran is a legendary Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Air Balloon makes the holder ungrounded, which means Heatran is immune to Ground-type moves until the balloon pops when hit by a damaging move. Life Orb boosts the power of Heatran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatran's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Heatran's special attack by 2 stages).
♦ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
♦ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a good amount of damage.
Link (click to copy):
https://hohoushome.com/b/iaa1e5
Item: Choice Scarf
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Flash Cannon
- Earth Power
- Dragon Pulse
- Flamethrower
Heatran is a legendary Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Choice Scarf will increase Heatran's speed by 1.5x but will lock you into the first move you pick. With Flash Fire, Heatran's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Heatran and Latias have great synergy, Heatran resistes Latias weaknesses and when predicting an Earthquake you can just switch out to Latias be immune to it due to Levitate. Flamethrower is for STAB and has a chance of burning the opponent, Flash Cannon For STAB, Earth Power for Coverage, and Dragon Pulse for other Latios/Latias.
♦ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a hefty amount of damage.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/iba1e5
Item: Life Orb
Ability: Flash Fire
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Sunny Day
- Earth Power
- Fire Blast
- Solar Beam
Heatran is a legendary Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Heatran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatran's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/ica1e5
Item: Leftovers
Ability: Flash Fire
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 SpA / 252 SpD
Moveset:
- Stealth Rock / Protect
- Lava Plume
- Earth Power
- Roar
Heatran is a legendary Special Wall. It's designed to take a decent amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Heatran last longer regaining it's stamina every turn. With Flash Fire, Heatran's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Protect is a status move (prevents moves from affecting your Heatran this turn).
♦ Lava Plume is a special STAB-boosted 80-base power Fire-type move (30% chance to burn adjacent pokemon).
♦ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Roar is a status move (forces the target to switch to a random ally).
Link (click to copy):
https://hohoushome.com/b/ida1e5
Item: Leftovers
Ability: Flash Fire
Nature: Calm (+SpD, -Atk)
EVs: 244 Hp / 8 Def / 252 SpD
Moveset:
- Lava Plume
- Protect
- Toxic
- Roar
Heatran is a legendary Special Wall. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Heatran last longer regaining it's it's life every turn. With Flash Fire, Heatran's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Protect is a status move (prevents moves from affecting your Heatran this turn).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
♦ Roar is a status move (forces the target to switch to a random ally).
Link (click to copy):
https://hohoushome.com/b/iea1e5
Movesets for Doubles
Need a strong doubles moveset for Heatran? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Air Balloon / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Eruption / Heat Wave
- Flash Cannon
- Earth Power
- Dragon Pulse
Heatran is a legendary Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Air Balloon makes the holder ungrounded, which means Heatran is immune to Ground-type moves until the balloon pops when hit by a damaging move. Life Orb boosts the power of Heatran's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatran's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
♦ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
♦ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dragon Pulse is a special 85-base power Dragon-type move that deals a large amount of damage.
Link (click to copy):
https://hohoushome.com/b/jaa1e5
Movepool
Want to know what moves Heatran can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Heatran.
Damage Modifiers:
Combo List
These are a list of several common move combinations Heatran can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Heatran
- Moves: Sunny day + Solar beam
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect
- Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Heatran's stats
- Ancient Power
- Flame Charge
- Iron Defense
Most notable and possible best moves for Heatran
- Earthquake
- Eruption
- Protect
- Rest
- Stealth Rock
- Taunt
- Toxic
Common Effort Values for Heatran in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Heatran's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Heatran. Top rated Heatran X/Y movesets. You can find Heatran builds X/Y. Heatran movesets X/Y are listed here. VGC Heatran Competitive Movesets can be found here. Find various EV spreads, find the best nature for Heatran in X/Y along with competitive movesets. Basic info and Movesets for evolution