Competitive Information for Piloswine [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Piloswine piloswine
Base Stats for Piloswine

Ice / Ground

Abilities:
Thick FatThick Fat: Fire/Ice-type moves against this Pokemon deal damage with a halved attacking stat.
,
ObliviousOblivious: This Pokemon cannot be infatuated or taunted.
,
Snow CloakSnow Cloak: If Hail is active, this Pokemon's evasiveness is 1.25x; immunity to Hail.


Evolutions / Family:
Swinub
Piloswine
Mamoswine

Weakness Chart for Ice/Ground-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0x
  
2x
2x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
  
  
0.5x
  
  
2x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PiloswineVisit Serebii's Pokedex for location, breeding, and other game details about PiloswineVisit Bulbapedia for more information about Piloswine

Movesets for Singles


What is a good competitive moveset for Piloswine? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Piloswine is an awesome Ice and Ground-typed Pokemon. Piloswine is not a Pokemon anyone usually expects sees on the battlefield. Piloswine is weak to Fighting, Fire, Grass, Steel, and Water-typed attacks.


Species: Piloswine
Item: Life Orb / Focus Sash
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Double-Edge
- Superpower
- Icicle Crash

Physical Sweeper Piloswine (Oblivious)

Piloswine is a wonderful Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Piloswine from being one-shotted and allowing it to atleast use a crucial move when brought out. With Oblivious, Piloswine cannot be infatuated or taunted.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Superpower is a physical 120-base power Fighting-type move (lowers your Piloswine's attack and defense by 1 stage).
Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).




Species: Piloswine
Item: Eviolite
Ability: Thick Fat
Nature: Adamant (+Atk, -SpA)
EVs: 245 Hp / 245 Atk / 20 Spe
Moveset:
- Icicle Crash
- Stealth Rock
- Earthquake
- Roar

Piloswine Physical Tank (Swine Before Pearls)

Piloswine is a sensational Physical Tank. It is designed to take a mighty amount of physical hits while dealing some decent damage. Piloswine is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Thick Fat, fire/ice-type moves against Piloswine deal damage with a halved attacking stat.

Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).
Stealth Rock is a status move (hurts foes on switch-in. factors rock weakness).
Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Roar is a status move (forces the target to switch to a random ally).




Species: Piloswine
Item: Wide Lens
Ability: Thick Fat
Nature: Impish (+Def, -SpA)
EVs: 56 Hp / 214 Atk / 240 Def
Moveset:
- Stealth Rock
- Light Screen
- Earthquake
- Roar

Piloswine Physical Tank (Pearls Before Piloswine)

Piloswine is an astounding Physical Tank. It is meant to take a hefty amount of physical hits while dealing some decent damage. Wide Lens will help improve the accuracy of Piloswine's moves. With Thick Fat, fire/ice-type moves against Piloswine deal damage with a halved attacking stat.

Stealth Rock is a status move (hurts foes on switch-in. factors rock weakness).
Light Screen is a status move (for 5 turns, special damage to allies is halved).
Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Roar is a status move (forces the target to switch to a random ally).



Movesets for Doubles


What is a good doubles moveset for Piloswine? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Piloswine
Item: Life Orb / Focus Sash
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Double-Edge
- Superpower

Doubles Physical Sweeper Piloswine (Oblivious)

Piloswine is a phenomenal Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Piloswine from being one-shotted and allowing it to atleast use a crucial move when brought out. With Oblivious, Piloswine cannot be infatuated or taunted.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Superpower is a physical 120-base power Fighting-type move (lowers your Piloswine's attack and defense by 1 stage).



Movepool


Wondering what moves can Piloswine learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Freeze-Dry
70
100%
20
10% chance to freeze. Super effective on Water.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud Bomb
65
85%
10
30% chance to lower the target's accuracy by 1.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Powder Snow
40
100%
25
10% chance to freeze the foe(s).
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bite
60
100%
25
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Horn Attack
65
100%
25
No additional effect.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Ice Shard
40
100%
30
Usually goes first.
Icicle Crash
85
90%
10
30% chance to flinch the target.
Icicle Spear
25
100%
30
Hits 2-5 times in one turn.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Peck
35
100%
35
No additional effect.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
50
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Mud Sport
--
--
15
For 5 turns, Electric-type attacks have 1/3 power.
Odor Sleuth
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Piloswine can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Piloswine

Create a build


Have an idea in mind for Piloswine that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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