Competitive Information for Rattata [X/Y]
Normal
Abilities:
If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.
This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x.
No competitive use.
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Movesets for Singles
Looking for a competitive moveset for Rattata? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Rattata, a brilliant Pokémon known for its Normal typing! Rattata is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weakness is Fighting. Discover Rattata's movesets below and unleash its potential in battles!
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Facade / Double-Edge
- Wild Charge / U-turn
- Crunch / Sucker Punch
- Protect
Rattata is an awesome Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Rattata at the end of the turn which will activate Rattata's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Rattata is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Rattata a sweet boost.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ U-turn is a physical 70-base power Bug-type move (Rattata switches out after damaging the target).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Protect is a status move (prevents moves from affecting your Rattata this turn).
Link (click to copy):
https://hohoushome.com/b/iaa13
Item: Shell Bell / Wide Lens
Ability: Hustle
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Wild Charge / Zen Headbutt
- Crunch / Sucker Punch
- Iron Tail
Rattata is an astounding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Wide Lens will help improve the accuracy of Rattata's moves. This is important since it's Hustle ability lowers the accuracy of it's moves. With Hustle, Rattata's attack is 1.5x and accuracy of its physical attacks is 0.8x.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/iba13
Item: Focus Sash
Ability: Guts
Nature: Serious
EVs: 112 Hp / 112 Atk / 60 Def / 112 SpD / 112 Spe
Moveset:
- Covet
- Endeavor
- Attract
- Quick Attack
Rattata is an astounding Double Wall. It tries to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Rattata from being one-shotted and allowing it to atleast use a crucial move when brought out. With Guts, if Rattata is statused its attack is 1.5x; ignores burn halving physical damage.
♦ Endeavor is a physical STAB-boosted 0-base power Normal-type move (lowers the target's hp to your Rattata's hp).
♦ Attract is a status move (a target of the opposite gender gets infatuated).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/ica13
Movesets for Doubles
Need a strong doubles moveset for Rattata? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Facade / Double-Edge
- Wild Charge / U-turn
- Crunch / Sucker Punch
- Protect
Rattata is pretty popular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Rattata at the end of the turn which will activate Rattata's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Rattata is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Rattata a sweet boost.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ U-turn is a physical 70-base power Bug-type move (Rattata switches out after damaging the target).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Protect is a status move (prevents moves from affecting your Rattata this turn).
Link (click to copy):
https://hohoushome.com/b/jaa13
Item: Shell Bell / Wide Lens
Ability: Hustle
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Wild Charge / Zen Headbutt
- Crunch / Sucker Punch
- Iron Tail
Rattata is an outstanding Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Wide Lens will help improve the accuracy of Rattata's moves. This is important since it's Hustle ability lowers the accuracy of it's moves. With Hustle, Rattata's attack is 1.5x and accuracy of its physical attacks is 0.8x.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jba13
Movepool
Want to know what moves Rattata can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Rattata.
Damage Modifiers:
Combo List
These are a list of several common move combinations Rattata can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Rattata
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Moves: Thunderbolt + Ice beam
- Ability: Guts + Item: Flame orb
- Ability: Hustle + Item: Blunder policy
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Protect, Quick Attack, Sucker Punch
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Rattata's stats
- Charge Beam
- Defense Curl
- Work Up
Most notable and possible best moves for Rattata
- Ice Beam
- Protect
- Rest
- Taunt
- Toxic
- U-turn
Common Effort Values for Rattata in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Rattata's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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