Competitive Information for Swanna [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Swanna swanna
Base Stats for Swanna

Water / Flying

Abilities:
Keen EyeKeen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
,
HydrationHydration: This Pokemon has its status cured at the end of each turn if Rain Dance is active.
,
Big PecksBig Pecks: Prevents other Pokemon from lowering this Pokemon's Defense stat stage.


Evolutions / Family:
Ducklett
Swanna

Weakness Chart for Water/Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
4x
  
0.5x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0x
  
  
  
  
2x
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SwannaVisit Serebii's Pokedex for location, breeding, and other game details about SwannaVisit Bulbapedia for more information about Swanna

Movesets for Singles


What is a good competitive moveset for Swanna? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Swanna is an outstanding Water and Flying-typed Pokemon. Swanna is a usual Pokemon to see in Generation 6. Swanna's only type-related weaknesses are Electric and Rock.


Species: Swanna
Item: Life Orb / Power Herb
Ability: Big Pecks
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Return / Secret Power
- Steel Wing
- Dive

Physical Sweeper Swanna (Big Pecks)

Swanna is an astounding Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Swanna from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Swanna's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Big Pecks, prevents other pokemon from lowering Swanna's defense stat stage.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Swanna's defense by 1 stage).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).




Species: Swanna
Item: Life Orb / Focus Sash
Ability: Big Pecks
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Air Slash / Air Cutter
- Ice Beam
- Hyper Beam

Special Sweeper Swanna (Big Pecks)

Swanna is an outstanding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Swanna from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Swanna's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Big Pecks, prevents other pokemon from lowering Swanna's defense stat stage.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Hyper Beam is a special 150-base power Normal-type move (Swanna cannot move next turn).



Movesets for Doubles


What is a good doubles moveset for Swanna? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Swanna
Item: Life Orb / Power Herb
Ability: Big Pecks
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Return / Secret Power
- Steel Wing
- Dive

Doubles Physical Sweeper Swanna (Big Pecks)

Swanna is an astounding Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Swanna from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Swanna's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Big Pecks, prevents other pokemon from lowering Swanna's defense stat stage.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Swanna's defense by 1 stage).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).




Species: Swanna
Item: Life Orb / Focus Sash
Ability: Big Pecks
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Air Cutter / Air Slash
- Icy Wind / Ice Beam
- Hyper Beam

Doubles Special Sweeper Swanna (Big Pecks)

Swanna is an outstanding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Swanna from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Swanna's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Big Pecks, prevents other pokemon from lowering Swanna's defense stat stage.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Hyper Beam is a special 150-base power Normal-type move (Swanna cannot move next turn).



Movepool


Wondering what moves can Swanna learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
60
95%
25
High critical hit ratio. Hits adjacent foes.
Air Slash
75
95%
15
30% chance to flinch the target.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Gust
40
100%
35
Power doubles during Bounce, Fly, and Sky Drop.
Hurricane
110
70%
10
30% chance to confuse target. Can't miss in rain.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Brave Bird
120
100%
15
Has 33% recoil.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Pluck
60
100%
20
User steals and eats the target's Berry.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Wing Attack
60
100%
35
No additional effect.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Hail
--
--
10
For 5 turns, hail crashes down.
Lucky Chant
--
--
30
For 5 turns, shields user's party from critical hits.
Me First
--
--
20
Copies a foe at 1.5x power. User must be faster.
Mirror Move
--
--
20
User uses the target's last used move against it.
Mud Sport
--
--
15
For 5 turns, Electric-type attacks have 1/3 power.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.

Combo List


These are a list of several common move combinations Swanna can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Swanna

Create a build


Have an idea in mind for Swanna that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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