Competitive Information for Tornadus [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Tornadus tornadus
Base Stats for Tornadus

Flying

Abilities:
PranksterPrankster: This Pokemon's non-damaging moves have their priority increased by 1.
,
DefiantDefiant: This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.


Evolutions / Family:
Tornadus

Weakness Chart for Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
2x
  
0.5x
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0x
2x
  
  
  
2x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TornadusVisit Serebii's Pokedex for location, breeding, and other game details about TornadusVisit Bulbapedia for more information about TornadusVisit Pikalytics for competitive usage stats on Tornadus

Movesets for Singles


What is a good competitive moveset for Tornadus? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Tornadus is an astounding Flying-typed Pokemon. Tornadus are common Pokemon to see in the XY metagame. Tornadus is weak to Electric, Ice, and Rock-typed attacks.


Species: Tornadus
Item: Life Orb / White Herb
Ability: Defiant
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Superpower
- Return
- Knock Off / Foul Play
- Sky Drop

Physical Sweeper Tornadus (Defiant)

Tornadus is a legendary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Tornadus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tornadus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Defiant, Tornadus's attack is raised by 2 for each of its stats that is lowered by a foe.

Superpower is a physical 120-base power Fighting-type move (lowers your Tornadus's attack and defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Sky Drop is a physical STAB-boosted 60-base power Flying-type move (Tornadus and foe fly up turn 1. damages on turn 2).




Species: Tornadus
Item: Life Orb / Focus Sash
Ability: Defiant
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Air Slash
- Sludge Wave / Sludge Bomb
- Psychic
- Heat Wave

Special Sweeper Tornadus (Defiant)

Tornadus is a legendary Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Tornadus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tornadus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Defiant, Tornadus's attack is raised by 2 for each of its stats that is lowered by a foe.

Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).



Movesets for Doubles


What is a good doubles moveset for Tornadus? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Tornadus
Item: Life Orb / White Herb
Ability: Defiant
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Superpower
- Return
- Knock Off / Foul Play
- Sky Drop

Doubles Physical Sweeper Tornadus (Defiant)

Tornadus is a legendary Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Tornadus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tornadus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Defiant, Tornadus's attack is raised by 2 for each of its stats that is lowered by a foe.

Superpower is a physical 120-base power Fighting-type move (lowers your Tornadus's attack and defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Sky Drop is a physical STAB-boosted 60-base power Flying-type move (Tornadus and foe fly up turn 1. damages on turn 2).




Species: Tornadus
Item: Life Orb / Focus Sash
Ability: Defiant
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Air Cutter / Air Slash
- Heat Wave / Incinerate
- Sludge Wave
- Icy Wind

Doubles Special Sweeper Tornadus (Defiant)

Tornadus is a legendary Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Tornadus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tornadus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Defiant, Tornadus's attack is raised by 2 for each of its stats that is lowered by a foe.

Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).



Movepool


Wondering what moves can Tornadus learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
60
95%
25
High critical hit ratio. Hits adjacent foes.
Air Slash
75
95%
15
30% chance to flinch the target.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Extrasensory
80
100%
20
10% chance to flinch the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Gust
40
100%
35
Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
95
90%
10
10% chance to burn the foe(s).
Hurricane
110
70%
10
30% chance to confuse target. Can't miss in rain.
Hyper Beam
150
90%
5
User cannot move next turn.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Incinerate
60
100%
15
Destroys the foe(s) Berry/Gem.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Astonish
30
100%
15
30% chance to flinch the target.
Bite
60
100%
25
30% chance to flinch the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Hammer Arm
100
90%
10
Lowers the user's Speed by 1.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Payback
50
100%
10
Power doubles if the user moves after the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sky Drop
60
100%
10
User and foe fly up turn 1. Damages on turn 2.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
U-turn
70
100%
20
User switches out after damaging the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Embargo
--
100%
15
For 5 turns, the target's item has no effect.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Role Play
--
--
10
User replaces its Ability with the target's.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Tornadus can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Tornadus

Create a build


Have an idea in mind for Tornadus that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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