Competitive Information for Machoke [Black/White]
Fighting
Abilities:
If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.
Every move used by or against this Pokemon will always hit.
If this Pokemon flinches, its Speed is raised by 1 stage.

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Movesets for Singles
Looking for a competitive moveset for Machoke? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Machoke, a brilliant Pokémon ready to dominate with its Fighting typing! Machoke is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weaknesses are Flying and Psychic. Discover how Machoke excels in battles with the movesets provided below.
Item: Flame Orb
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Karate Chop
- Facade / Double-Edge
- Earthquake
- Protect
For those intense single battles, Machoke is a magnificent Physical Sweeper. It is designed to overwhelm foes with brute physical moves. Flame Orb will burn Machoke at the end of the turn which will activate Machoke's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Machoke is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machoke a sweet boost.
◆ Karate Chop is a physical STAB-boosted 50-base power Fighting-type move (high critical hit ratio).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Machoke is burn/poison/paralyzed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Protect is a status move (prevents moves from affecting your Machoke this turn).
Link (click to copy):
https://hohoushome.com/b/gaa43
Item: Life Orb / Choice Band
Ability: No Guard
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Cross Chop / Close Combat
- Mega Kick / Double-Edge
- Earthquake
- Dual Chop
Prepare for single battles with Machoke as a brilliant Physical Sweeper. It's goal is to take down the opponent's team with formidable physical attacks. Choice Band will increase the damage of Machoke's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Machoke's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With No Guard, every move used by or against Machoke will always hit.
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Machoke's defense and special defense by 1 stage).
◆ Mega Kick is a physical 120-base power Normal-type move that deals a notable amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Dual Chop is a physical 40-base power Dragon-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/gba43
Item: Shell Bell / Life Orb
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Karate Chop
- Double-Edge / Return
- Earthquake
- Poison Jab
Machoke proves to be a wonderful Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with powerful physical moves. Life Orb boosts the power of Machoke's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Machoke recover from the recoil damage it may take from Double-Edge. With Steadfast, if Machoke flinches its speed is raised by 1 stage.
◆ Karate Chop is a physical STAB-boosted 50-base power Fighting-type move (high critical hit ratio).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/gca43
Item: Eviolite
Ability: No Guard
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Def / 252 Spe
Moveset:
- Dynamic Punch
- Sleep Talk
- Rest
- Earthquake
Machoke excels as an outstanding Support during single battles. Machoke is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With No Guard, every move used by or against Machoke will always hit.
◆ Sleep Talk is a status move (Machoke must be asleep. Uses another known move).
◆ Rest is a status move (Machoke sleeps 2 turns and restores hp and status).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/gda43
Movesets for Doubles
Need a strong doubles moveset for Machoke? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
Item: Flame Orb
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Karate Chop
- Earthquake / Bulldoze
- Facade / Double-Edge
- Protect
Ready for double battles? Machoke is a terrific Physical Sweeper. It's designed to overwhelm foes with potent physical power. Flame Orb will burn Machoke at the end of the turn which will activate Machoke's Guts ability. Use Protect to help guarantee the Orb activates on your first turn. With Guts, if Machoke is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machoke a sweet boost.
◆ Karate Chop is a physical STAB-boosted 50-base power Fighting-type move (high critical hit ratio).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Machoke is burn/poison/paralyzed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Protect is a status move (prevents moves from affecting your Machoke this turn).
Link (click to copy):
https://hohoushome.com/b/haa43
Item: Shell Bell / Life Orb
Ability: No Guard
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Cross Chop / Close Combat
- Rock Slide
- Earthquake / Bulldoze
- Double-Edge / Mega Kick
Machoke excels as a remarkable Physical Sweeper during double battles. It is primarily designed to take down the opponent's team with intense physical power. Life Orb boosts the power of Machoke's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Machoke recover from the recoil damage it may take from Double-Edge. With No Guard, every move used by or against Machoke will always hit.
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Machoke's defense and special defense by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Mega Kick is a physical 120-base power Normal-type move that deals a phenomenal amount of damage.
Link (click to copy):
https://hohoushome.com/b/hba43
Item: Shell Bell / Life Orb
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Karate Chop
- Earthquake / Bulldoze
- Rock Slide
- Double-Edge / Return
Machoke shows a magnificent Physical Sweeper prowess in double battles. It's goal is to take down the opponent's team with forceful physical moves. Life Orb boosts the power of Machoke's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Machoke recover from the recoil damage it may take from Double-Edge. With Steadfast, if Machoke flinches its speed is raised by 1 stage.
◆ Karate Chop is a physical STAB-boosted 50-base power Fighting-type move (high critical hit ratio).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/hca43
Movepool
Want to know what moves Machoke can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Machoke.
Damage Modifiers:
Combo List
These are a list of several common move combinations Machoke can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Machoke
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Guts + Item: Flame orb
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Bullet Punch, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Machoke's stats
- Bulk Up
- Meditate
- Work Up
Most notable and possible best moves for Machoke
- Earthquake
- Knock Off
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Machoke in Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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