Competitive Information for Whirlipede [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Whirlipede whirlipede
Base Stats for Whirlipede

Bug / Poison

Abilities:
Poison PointPoison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
,
SwarmSwarm: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Bug attacks.
,
Quick FeetQuick Feet: If this Pokemon is statused, its Speed is 1.5x; ignores Speed drop from paralysis.


Evolutions / Family:
Venipede
Whirlipede
Scolipede

Weakness Chart for Bug/Poison-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
0.25x
2x
2x
  
0.25x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
0.5x
2x
2x
  
  
  
¼x
½x
2x
4x

Optimize Whirlipede's EVs for Black/White

Movesets for Singles


What is a good competitive moveset for Whirlipede? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Whirlipede is pretty popular Bug and Poison-typed Pokemon. Whirlipede is not a Pokemon anyone usually expects sees on the battlefield. Whirlipede is weak to Fire, Flying, Psychic, and Rock-typed attacks.


Species: Whirlipede
Item: Flame Orb / Eviolite
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Facade / Double-Edge
- Poison Jab / Poison Tail
- Steamroller / Bug Bite
- Protect

Physical Sweeper Whirlipede (Quick Feet)

Whirlipede is an interesting Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Whirlipede is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Flame Orb will burn Whirlipede at the end of the turn which will activate Whirlipede's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Whirlipede is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Whirlipede a sweet boost.

Facade is a physical 70-base power Normal-type move (power doubles if Whirlipede is burn/poison/paralyzed).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Steamroller is a physical STAB-boosted 65-base power Bug-type move (30% chance to flinch the target).
Bug Bite is a physical STAB-boosted 60-base power Bug-type move (Whirlipede steals and eats the target's berry).
Protect is a status move (prevents moves from affecting your Whirlipede this turn).



Species: Whirlipede
Item: Flame Orb / Eviolite
Ability: Quick Feet
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Sludge Bomb / Venoshock
- Solar Beam
- Round / Snore
- Protect

Special Sweeper Whirlipede (Quick Feet)

Whirlipede is an extraordinary Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Whirlipede is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Flame Orb will burn Whirlipede at the end of the turn which will activate Whirlipede's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Whirlipede is statused its speed is 1.5x; ignores speed drop from paralysis.

Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 40-base power Normal-type move (Whirlipede must be asleep. 30% chance to flinch target).
Protect is a status move (prevents moves from affecting your Whirlipede this turn).


Movesets for Doubles


What is a good doubles moveset for Whirlipede? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Species: Whirlipede
Item: Flame Orb / Eviolite
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Facade / Double-Edge
- Poison Jab / Poison Tail
- Steamroller / Bug Bite
- Protect

Doubles Physical Sweeper Whirlipede (Quick Feet)

Whirlipede is a remarkable Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Whirlipede is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Flame Orb will burn Whirlipede at the end of the turn which will activate Whirlipede's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Whirlipede is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Whirlipede a sweet boost.

Facade is a physical 70-base power Normal-type move (power doubles if Whirlipede is burn/poison/paralyzed).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Steamroller is a physical STAB-boosted 65-base power Bug-type move (30% chance to flinch the target).
Bug Bite is a physical STAB-boosted 60-base power Bug-type move (Whirlipede steals and eats the target's berry).
Protect is a status move (prevents moves from affecting your Whirlipede this turn).



Species: Whirlipede
Item: Flame Orb / Eviolite
Ability: Quick Feet
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Sludge Bomb / Venoshock
- Struggle Bug
- Solar Beam
- Protect

Doubles Special Sweeper Whirlipede (Quick Feet)

Whirlipede is a sensational Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Whirlipede is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Flame Orb will burn Whirlipede at the end of the turn which will activate Whirlipede's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Whirlipede is statused its speed is 1.5x; ignores speed drop from paralysis.

Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Struggle Bug is a special STAB-boosted 30-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Protect is a status move (prevents moves from affecting your Whirlipede this turn).


Movepool


Wondering what moves can Whirlipede learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
30
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Double-Edge
120
100%
15
Has 33% recoil.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Payback
50
100%
10
Power doubles if the user moves after the target.
Pin Missile
14
85%
20
Hits 2-5 times in one turn.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Poison Tail
50
100%
25
High critical hit ratio. 10% chance to poison.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Steamroller
65
100%
20
30% chance to flinch the target.
Take Down
90
85%
20
Has 1/4 recoil.
Twineedle
25
100%
20
Hits 2 times. Each hit has 20% chance to poison.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.

Combo List


These are a list of several common move combinations Whirlipede can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Whirlipede

Related Videos


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