Competitive Information for Zebstrika [Black/White]
Electric
Abilities:
This Pokemon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity.
This Pokemon's Speed is raised 1 stage if hit by an Electric move; Electric immunity.
This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
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Note: Pokemon with the Lightning Rod ability are immune to Electric attacks.
Note: Pokemon with the Motor Drive ability are immune to Electric attacks.
Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
Looking for a competitive moveset for Zebstrika? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Zebstrika, a first-rate Pokémon known for its Electric typing! It's to see Zebstrika show up as a Black/White opponent. Its only type-related weakness is Ground. Discover Zebstrika's movesets below and unleash its potential in battles!
Item: Life Orb / Magnet
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 140 Hp / 252 Atk / 116 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Frustration
- Double Kick / Rock Smash
- Flame Charge
Zebstrika is a decent Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Zebstrika for the following turns). Life Orb boosts the power of Zebstrika's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gaa20b
Item: Life Orb / Magnet
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 140 Hp / 252 SpA / 116 Spe
Moveset:
- Thunderbolt / Discharge
- Overheat
- Signal Beam
- Hyper Beam / Round
Zebstrika is a wonderful Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. White Herb will reset Zebstrika's negative stat changes once (specifically for when it uses Overheat). Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Zebstrika's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Overheat is a special 140-base power Fire-type move (lowers your Zebstrika's special attack by 2 stages).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Zebstrika cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/gba20b
Item: Air Balloon
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 225 Hp / 199 Atk / 86 Spe
Moveset:
- Magnet Rise
- Bounce
- Facade
- Double Kick
Zebstrika is pretty popular Physical Tank. It's designed to take a good amount of physical hits while dealing some decent damage. With Sap Sipper, Zebstrika's attack is raised 1 stage if hit by a grass move; grass immunity. Facade's damage doubles when the user has a status affliction.
♦ Bounce is a physical 85-base power Flying-type move (bounces turn 1. hits turn 2. 30% paralyze).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Zebstrika is burn/poison/paralyzed).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/gca20b
Movesets for Doubles
Need a strong doubles moveset for Zebstrika? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
Item: Life Orb / Magnet
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 140 Hp / 252 Atk / 116 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Frustration
- Double Kick / Rock Smash
- Flame Charge
Zebstrika is a pretty decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Zebstrika for the following turns). Life Orb boosts the power of Zebstrika's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/haa20b
Item: Life Orb / Magnet
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 140 Hp / 252 SpA / 116 Spe
Moveset:
- Discharge / Thunderbolt
- Overheat
- Signal Beam
- Hyper Beam / Round
Zebstrika is popular Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. White Herb will reset Zebstrika's negative stat changes once (specifically for when it uses Overheat). Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Zebstrika's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target).
♦ Overheat is a special 140-base power Fire-type move (lowers your Zebstrika's special attack by 2 stages).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Zebstrika cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/hba20b
Movepool
Want to know what moves Zebstrika can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Zebstrika.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zebstrika can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Zebstrika
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Quick Attack
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Zebstrika's stats
- Agility
- Charge
- Charge Beam
- Flame Charge
- Rage
Most notable and possible best moves for Zebstrika
- Light Screen
- Protect
- Rest
- Toxic
- Volt Switch
Common Effort Values for Zebstrika in Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Zebstrika. Top rated Zebstrika Black/White movesets. You can find Zebstrika builds Black/White. Zebstrika movesets Black/White are listed here. VGC Zebstrika Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zebstrika in Black/White along with competitive movesets. Basic info and Movesets for evolution