Competitive Information for Zebstrika [Sun/Moon]


Electric
Abilities:
Note: Pokemon with the Lightning Rod ability are immune to Electric attacks.
Note: Pokemon with the Motor Drive ability are immune to Electric attacks.
Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
What is a good competitive moveset for Zebstrika? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Zebstrika is a marvelous Electric-typed Pokemon. It's almost common to see Zebstrika show up as a Sun/Moon opponent. Zebstrika's only type-related weakness is Ground.
Item: Electrium Z / Choice Band
Ability: Sap Sipper
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wild Charge
- Flame Charge
- Quick Attack / Double-Edge
- Low Kick
Physical Sweeper Zebstrika (Popular/Trending)
Zebstrika is a notable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zebstrika's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Zebstrika's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
♦ Quick Attack is a physical priority-increased 40-base power Normal-type move (usually goes first).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/hs10a20b
Item: Electrium Z / Focus Sash
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 140 Hp / 252 Atk / 116 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Return
- Double Kick / Rock Smash
- Flame Charge
Physical Sweeper Zebstrika (Lightning Rod)
Zebstrika is a pretty decent Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Zebstrika for the following turns). With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hs11a20b
Item: Electrium Z / Focus Sash
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 140 Hp / 252 SpA / 116 Spe
Moveset:
- Thunderbolt / Discharge
- Overheat
- Signal Beam
- Hyper Beam / Round
Special Sweeper Zebstrika (Lightning Rod)
Zebstrika is a phenomenal Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Overheat is a special 130-base power Fire-type move (lowers your Zebstrika's special attack by 2 stages).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Zebstrika cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/hs12a20b
Item: Air Balloon
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 225 Hp / 199 Atk / 86 Spe
Moveset:
- Magnet Rise
- Bounce
- Facade
- Double Kick
Zebstrika Physical Tank (Zebra Stripes)
Zebstrika is an interesting Physical Tank. It tries to take a nice amount of physical hits while dealing some decent damage. Air Balloon makes the holder ungrounded, which means Zebstrika is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Sap Sipper, Zebstrika's attack is raised 1 stage if hit by a grass move; grass immunity. Facade's damage doubles when the user has a status affliction.
♦ Bounce is a physical 85-base power Flying-type move (bounces turn 1. hits turn 2. 30% paralyze).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Zebstrika is burn/poison/paralyzed).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/hs13a20b
Movesets for Doubles
What is a good doubles moveset for Zebstrika? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Item: Electrium Z / Focus Sash
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 140 Hp / 252 Atk / 116 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Return
- Double Kick / Rock Smash
- Flame Charge
Doubles Physical Sweeper Zebstrika (Lightning Rod)
Zebstrika is a remarkable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Zebstrika for the following turns). With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hd10a20b
Item: Electrium Z / Focus Sash
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 140 Hp / 252 SpA / 116 Spe
Moveset:
- Discharge / Thunderbolt
- Overheat
- Signal Beam
- Hyper Beam / Round
Doubles Special Sweeper Zebstrika (Lightning Rod)
Zebstrika is a notable Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Overheat is a special 130-base power Fire-type move (lowers your Zebstrika's special attack by 2 stages).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Zebstrika cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/hd11a20b
Movepool
Wondering what moves can Zebstrika learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zebstrika can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Zebstrika
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Quick Attack, Endure, Protect, Snatch, Feint, Ally Switch, Ion Deluge
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Zebstrika's stats
- Agility
- Charge
- Charge Beam
- Flame Charge
- Rage
Most notable and possible best moves for Zebstrika
- Double-Edge
- Flame Charge
- Laser Focus
- Light Screen
- Low Kick
- Protect
- Pursuit
- Quick Attack
- Rest
- Return
- Thrash
- Toxic
- Volt Switch
- Wild Charge
Common Effort Values for Zebstrika in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Jolly Nature ( 0/252/4/0/0/252/ )
- Optimize Zebstrika's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Zebstrika. Top rated Zebstrika Sun/Moon movesets. You can find Zebstrika builds Sun/Moon. Zebstrika movesets Sun/Moon are listed here. VGC Zebstrika Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zebstrika in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution