Competitive Information for Zebstrika [X/Y]
Electric
Abilities:
Note: Pokemon with the Lightning Rod ability are immune to Electric attacks.
Note: Pokemon with the Motor Drive ability are immune to Electric attacks.
Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
What is a good competitive moveset for Zebstrika? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Zebstrika is a remarkable Electric-typed Pokemon. It's super common to find yourself dealing with Zebstrika when battling in the 6th generation meta. Zebstrika's only type-related weakness is Ground.
Item: Focus Sash / Choice Band
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 140 Hp / 252 Atk / 116 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Return
- Double Kick / Rock Smash
- Flame Charge
Physical Sweeper Zebstrika (Lightning Rod)
Zebstrika is an astounding Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Zebstrika for the following turns). Choice Band will increase the damage of Zebstrika's physical moves by 1.5x at the cost of locking you into the first move you pick. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gs10a20b
Item: Focus Sash / Choice Specs
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 140 Hp / 252 SpA / 116 Spe
Moveset:
- Thunderbolt / Discharge
- Overheat
- Signal Beam
- Hyper Beam / Round
Special Sweeper Zebstrika (Lightning Rod)
Zebstrika is a marvelous Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Zebstrika's special moves by 1.5x but will lock you into the first move you pick. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Overheat is a special 130-base power Fire-type move (lowers your Zebstrika's special attack by 2 stages).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Zebstrika cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/gs11a20b
Item: Air Balloon
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 225 Hp / 199 Atk / 86 Spe
Moveset:
- Magnet Rise
- Bounce
- Facade
- Double Kick
Zebstrika Physical Tank (Zebra Stripes)
Zebstrika is a remarkable Physical Tank. It is primarily designed to take a decent amount of physical hits while dealing some decent damage. Air Balloon makes the holder ungrounded, which means Zebstrika is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Sap Sipper, Zebstrika's attack is raised 1 stage if hit by a grass move; grass immunity. Facade's damage doubles when the user has a status affliction.
♦ Bounce is a physical 85-base power Flying-type move (bounces turn 1. hits turn 2. 30% paralyze).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Zebstrika is burn/poison/paralyzed).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/gs12a20b
Movesets for Doubles
What is a good doubles moveset for Zebstrika? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Focus Sash / Choice Band
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 140 Hp / 252 Atk / 116 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Return
- Double Kick / Rock Smash
- Flame Charge
Doubles Physical Sweeper Zebstrika (Lightning Rod)
Zebstrika is a remarkable Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Zebstrika for the following turns). Choice Band will increase the damage of Zebstrika's physical moves by 1.5x at the cost of locking you into the first move you pick. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Zebstrika's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gd10a20b
Item: Focus Sash / Choice Specs
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 140 Hp / 252 SpA / 116 Spe
Moveset:
- Discharge / Thunderbolt
- Overheat
- Signal Beam
- Hyper Beam / Round
Doubles Special Sweeper Zebstrika (Lightning Rod)
Zebstrika is an awesome Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zebstrika from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Zebstrika's special moves by 1.5x but will lock you into the first move you pick. With Lightning Rod, Zebstrika draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Overheat is a special 130-base power Fire-type move (lowers your Zebstrika's special attack by 2 stages).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Zebstrika cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/gd11a20b
Movepool
Wondering what moves can Zebstrika learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zebstrika can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Zebstrika
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Ion Deluge, Protect, Snatch, Quick Attack
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Zebstrika's stats
- Agility
- Charge
- Charge Beam
- Flame Charge
- Rage
Most notable and possible best moves for Zebstrika
- Light Screen
- Protect
- Rest
- Toxic
- Volt Switch
Common Effort Values for Zebstrika in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Zebstrika's EV spread for Pokemon X and Y
Related Videos
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Here are the best movesets for Zebstrika. Top rated Zebstrika X/Y movesets. You can find Zebstrika builds X/Y. Zebstrika movesets X/Y are listed here. VGC Zebstrika Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zebstrika in X/Y along with competitive movesets. Basic info and Movesets for evolution