Competitive Information for Blitzle [Sun/Moon]


Electric
Abilities:
Note: Pokemon with the Lightning Rod ability are immune to Electric attacks.
Note: Pokemon with the Motor Drive ability are immune to Electric attacks.
Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
What is a good competitive moveset for Blitzle? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Blitzle is a phenomenal Electric-typed Pokemon. Blitzle is not a Pokemon anyone usually expects sees on the battlefield. Blitzle can be quite a contender in the LC tier (Little Cup). Blitzle's only type-related weakness is Ground.
Item: Electrium Z / Shell Bell
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Return
- Double Kick / Low Kick
- Flame Charge
Physical Sweeper Blitzle (Lightning Rod)
Blitzle is a wonderful Physical Sweeper. It's designed to take down the opponent's team with brute physical power. With Lightning Rod, Blitzle draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Blitzle's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hs10a20a
Item: Electrium Z / Life Orb
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Thunderbolt / Discharge
- Signal Beam
- Round / Snore
- Thunder Wave
Special Sweeper Blitzle (Lightning Rod)
Blitzle is a phenomenal Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Blitzle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Blitzle draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Blitzle must be asleep. 30% chance to flinch target).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/hs11a20a
Item: Magnet
Ability: Sap Sipper
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 252 SpD
Moveset:
- Wild Charge
- Return
- Thrash
- Double Kick
Blitzle Physical Tank (Why So Serious?)
Blitzle is an outstanding Physical Tank. It's meant to take a substantial amount of physical hits while dealing some decent damage. With Sap Sipper, Blitzle's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Thrash is a physical 120-base power Normal-type move (lasts 2-3 turns. confuses your Blitzle afterwards).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/hs12a20a
Movesets for Doubles
What is a good doubles moveset for Blitzle? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Item: Electrium Z / Shell Bell
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wild Charge / Spark
- Double-Edge / Return
- Double Kick / Low Kick
- Flame Charge
Doubles Physical Sweeper Blitzle (Lightning Rod)
Blitzle is popular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. With Lightning Rod, Blitzle draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Blitzle's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hd10a20a
Item: Electrium Z / Life Orb
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Discharge / Thunderbolt
- Signal Beam
- Round / Snore
- Thunder Wave
Doubles Special Sweeper Blitzle (Lightning Rod)
Blitzle is a remarkable Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Blitzle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Blitzle draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Blitzle must be asleep. 30% chance to flinch target).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/hd11a20a
Movepool
Wondering what moves can Blitzle learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Blitzle can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Blitzle
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Quick Attack, Endure, Protect, Snatch, Feint
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Blitzle's stats
- Agility
- Charge
- Charge Beam
- Flame Charge
- Rage
Most notable and possible best moves for Blitzle
- Light Screen
- Protect
- Rest
- Toxic
- Volt Switch
Common Effort Values for Blitzle in Sun and Moon
- Nature ( )
- Nature ( )
- Optimize Blitzle's EV spread for Pokemon Sun and Moon
Related Videos
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