Competitive Information for Starmie [Sun/Moon]
Water / Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Starmie? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
CelesteelaTyranitarExcadrillHippowdonChanseyGarchomp-MegaZapdosClefableSwampert-MegaSeismitoad
Starmie is a marvelous Water and Psychic-typed Pokemon. Starmie are common Pokemon to see in the SM metagame. Starmie is typically seen in the UU tier (Underused). Starmie is weak to Bug, Dark, Electric, Ghost, and Grass-typed attacks.
Item: Life Orb / Mystic Water
Ability: Natural Cure
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Hydro Pump / Scald
- Psychic / Psyshock
- Recover
- Reflect Type
Special Sweeper Starmie (Popular/Trending)
Starmie is an interesting Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Recover is a status move (heals your Starmie by 50% of its max hp).
♦ Reflect Type is a status move (Starmie becomes the same type as the target).
Link (click to copy):
https://hohoushome.com/b/hs10a79
Item: Psychium Z / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Psychic / Psyshock
- Surf / Scald
- Ice Beam
- Thunderbolt
Special Sweeper Starmie (Analytic)
Starmie is a fabulous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/hs11a79
Item: Choice Specs
Ability: Natural Cure
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Trick / Thunderbolt
- Rapid Spin
- Ice Beam
- Hydro Pump
Starmie Special Sweeper (Hydrobeam Trickster)
Starmie is a notable Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Starmie's special moves by 1.5x but will lock you into the first move you pick. With Natural Cure, Starmie has its major status condition cured when it switches out. Trick a Spiker (Ferrothorn for example) into receiving Specs. They're locked into a single move and will most likely need to switch. Use that turn to Rapid Spin and clear any hazards on your field. If you need Specs back trick em again, then blast em away with your other Special moves!
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Rapid Spin is a physical 20-base power Normal-type move (frees Starmie from hazards, binding, leech seed).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Hydro Pump is a special STAB-boosted 110-base power Water-type move that deals a gigantic amount of damage.
Link (click to copy):
https://hohoushome.com/b/hs12a79
Item: Life Orb
Ability: Natural Cure
Nature: Quiet (+SpA, -Spe)
EVs: 222 Hp / 88 Def / 200 SpA
Moveset:
- Flash Cannon
- Psychic
- Thunderbolt
- Ice Beam
Starmie Special Tank (Boltbeam Star)
Starmie is an awesome Special Tank. It's purpose is to take a great amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/hs13a79
Item: Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
EVs: 45 Hp / 240 SpA / 225 Spe
Moveset:
- Scald
- Psychic
- Thunderbolt
- Ice Beam
Starmie Special Sweeper (Boltbeamer)
Starmie is a phenomenal Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/hs14a79
Movesets for Doubles
What is a good doubles moveset for Starmie? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
CelesteelaTyranitarExcadrillHippowdonChanseyGarchomp-MegaZapdosClefableSwampert-MegaSeismitoad
Item: Waterium Z / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Surf / Scald
- Dazzling Gleam
- Psychic / Psyshock
- Icy Wind / Ice Beam
Doubles Special Sweeper Starmie (Analytic)
Starmie is a stupendous Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/hd10a79
Item: Psychium Z / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Psychic / Psyshock
- Surf / Scald
- Ice Beam
- Trick Room
Offensive Trick Room Starmie (Analytic)
Starmie is an extraordinary Offensive Trick Room. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/hd11a79
Movepool
Wondering what moves can Starmie learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Starmie can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Starmie
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Ally Switch, Bide, Endure, Magic Coat, Protect, Spotlight
- Moves that inflict status: Scald, Thunder Wave, Toxic
Moves that boost Starmie's stats
- Cosmic Power
- Curse
- Harden
- Rage
- Rapid Spin
- Skull Bash
Most notable and possible best moves for Starmie
- Blizzard
- Gravity
- Hidden Power
- Hidden Power Fire
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Psychic
- Psyshock
- Rapid Spin
- Recover
- Reflect
- Reflect Type
- Rest
- Scald
- Surf
- Teleport
- Thunder
- Toxic
Common Effort Values for Starmie in Sun and Moon
- Timid Nature ( 0/0/0/252/4/252/ )
- Timid Nature ( 252/0/20/0/20/216/ )
- Optimize Starmie's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Starmie. Top rated Starmie Sun/Moon movesets. You can find Starmie builds Sun/Moon. Starmie movesets Sun/Moon are listed here. VGC Starmie Competitive Movesets can be found here. Find various EV spreads, find the best nature for Starmie in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution