Competitive Information for Starmie [X/Y]


Water / Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Starmie? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Starmie is a phenomenal Water and Psychic-typed Pokemon. It's a usual sight to see Starmie out in the 6th generation battlefield. Starmie can usually be found in the OU tier (Overused). Starmie is weak to Bug, Dark, Electric, Ghost, and Grass-typed attacks.
Item: Life Orb / Choice Specs
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Psychic / Psyshock
- Surf / Scald
- Ice Beam
- Thunderbolt
Special Sweeper Starmie (Analytic)
Starmie is an extraordinary Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Starmie's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/gs10a79
Item: Choice Specs
Ability: Natural Cure
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Trick / Thunderbolt
- Rapid Spin
- Ice Beam
- Hydro Pump
Starmie Special Sweeper (Hydrobeam Trickster)
Starmie is an interesting Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Starmie's special moves by 1.5x but will lock you into the first move you pick. With Natural Cure, Starmie has its major status condition cured when it switches out. Trick a Spiker (Ferrothorn for example) into receiving Specs. They're locked into a single move and will most likely need to switch. Use that turn to Rapid Spin and clear any hazards on your field. If you need Specs back trick em again, then blast em away with your other Special moves!
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Rapid Spin is a physical 20-base power Normal-type move (frees Starmie from hazards, binding, leech seed).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Hydro Pump is a special STAB-boosted 110-base power Water-type move that deals a colossal amount of damage.
Link (click to copy):
https://hohoushome.com/b/gs11a79
Item: Life Orb
Ability: Natural Cure
Nature: Quiet (+SpA, -Spe)
EVs: 222 Hp / 88 Def / 200 SpA
Moveset:
- Flash Cannon
- Psychic
- Thunderbolt
- Ice Beam
Starmie Special Tank (Boltbeam Star)
Starmie is a spectacular Special Tank. It's goal is to take a decent amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gs12a79
Item: Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
EVs: 45 Hp / 240 SpA / 225 Spe
Moveset:
- Scald
- Psychic
- Thunderbolt
- Ice Beam
Starmie Special Sweeper (Boltbeamer)
Starmie is popular Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Starmie has its major status condition cured when it switches out.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gs13a79
Movesets for Doubles
What is a good doubles moveset for Starmie? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Life Orb / Choice Specs
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Surf / Scald
- Dazzling Gleam
- Psychic / Psyshock
- Icy Wind / Ice Beam
Doubles Special Sweeper Starmie (Analytic)
Starmie is popular Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Starmie's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gd10a79
Item: Life Orb / Twisted Spoon
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Psychic / Psyshock
- Surf / Scald
- Ice Beam
- Trick Room
Offensive Trick Room Starmie (Analytic)
Starmie is a decent Offensive Trick Room. Life Orb boosts the power of Starmie's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Starmie's attacks have 1.3x power if it is the last to move in a turn.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/gd11a79
Movepool
Wondering what moves can Starmie learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Starmie can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Starmie
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Magic Coat
- Moves that inflict status: Thunder Wave, Toxic, Scald
Moves that boost Starmie's stats
- Cosmic Power
- Harden
- Rapid Spin
Most notable and possible best moves for Starmie
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Rapid Spin
- Reflect
- Rest
- Scald
- Toxic
Common Effort Values for Starmie in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Starmie's EV spread for Pokemon X and Y
Related Videos
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Here are the best movesets for Starmie. Top rated Starmie X/Y movesets. You can find Starmie builds X/Y. Starmie movesets X/Y are listed here. VGC Starmie Competitive Movesets can be found here. Find various EV spreads, find the best nature for Starmie in X/Y along with competitive movesets. Basic info and Movesets for evolution