Competitive Information for Palkia [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Palkia palkia
Base Stats for Palkia

Water / Dragon

Abilities:
PressurePressure: If this Pokemon is the target of a move, that move loses one additional PP.


Evolutions / Family:
Palkia

Weakness Chart for Water/Dragon-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
2x
  
  
0.25x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
0.5x
0.25x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PalkiaVisit Serebii's Pokedex for location, breeding, and other game details about PalkiaVisit Bulbapedia for more information about Palkia

Movesets for Singles


What is a good competitive moveset for Palkia? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Palkia is a marvelous Water and Dragon-typed Pokemon. It's pretty standard to find yourself dealing with Palkia when battling in the 4th generation meta. Palkia's only type-related weakness is Dragon.


Species: Palkia
Item: Life Orb / White Herb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Draco Meteor / Spacial Rend
- Surf / Brine
- Flamethrower
- Ice Beam

Special Sweeper Palkia (Pressure)

Palkia is a legendary Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Palkia's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Palkia is the target of a move that move loses one additional pp.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Palkia's special attack by 2 stages).
Spacial Rend is a special STAB-boosted 100-base power Dragon-type move (high critical hit ratio).
Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. power doubles on dive).
Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Palkia? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Species: Palkia
Item: Life Orb / White Herb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Brine
- Draco Meteor / Spacial Rend
- Flamethrower
- Ice Beam

Doubles Special Sweeper Palkia (Pressure)

Palkia is a legendary Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Palkia's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Palkia is the target of a move that move loses one additional pp.

Surf is a special STAB-boosted 95-base power Water-type move (hits adjacent pokemon. power doubles on dive).
Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Palkia's special attack by 2 stages).
Spacial Rend is a special STAB-boosted 100-base power Dragon-type move (high critical hit ratio).
Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).



Movepool


Wondering what moves can Palkia learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Aura Sphere
90
--
20
This move does not check accuracy.
Blizzard
120
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Draco Meteor
140
90%
5
Lowers the user's Sp. Atk by 2.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Pulse
90
100%
10
No additional effect.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Fire Blast
120
85%
5
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hydro Pump
120
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
95
100%
10
10% chance to freeze the target.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Power Gem
70
100%
20
No additional effect.
Shock Wave
60
--
20
This move does not check accuracy.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Spacial Rend
100
95%
5
High critical hit ratio.
Surf
95
100%
15
Hits adjacent Pokemon. Power doubles on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
15
70%
15
Traps and damages the target for 2-5 turns.
Aerial Ace
60
--
20
This move does not check accuracy.
Aqua Tail
90
90%
10
No additional effect.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Cut
50
95%
30
No additional effect.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Dragon Claw
80
100%
15
No additional effect.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
15
Lasts 2-3 turns. Confuses the user afterwards.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Slash
70
100%
20
High critical hit ratio.
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Gravity
--
--
5
For 5 turns, negates all Ground immunities.
Hail
--
--
10
For 5 turns, hail crashes down.
Heal Block
--
100%
15
For 5 turns, the foe(s) is prevented from healing.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.

Combo List


These are a list of several common move combinations Palkia can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Palkia

Create a build


Have an idea in mind for Palkia that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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