Competitive Information for Seel [Diamond/Pearl]
Water
Abilities:
This Pokemon has its status cured at the end of each turn if Rain Dance is active.
The power of Fire- and Ice-type attacks against this Pokemon is halved.
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Movesets for Singles
Looking for a competitive moveset for Seel? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Seel, a phenomenal Pokémon ready to dominate with its Water typing! Seel is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weaknesses are Electric and Grass. Explore the movesets below to see how Seel performs in battles.
Item: Focus Sash / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Aqua Tail / Waterfall
- Double-Edge / Return
- Ice Shard / Icicle Spear
- Thief / Fling
Seel is a fabulous Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Seel from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Seel's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Shard is a physical priority-increased 40-base power Ice-type move (usually goes first).
♦ Icicle Spear is a physical 10-base power Ice-type move (hits 2-5 times in one turn).
♦ Thief is a physical 40-base power Dark-type move (if your Seel has no item, it steals the target's).
♦ Fling is a physical 0-base power Dark-type move (flings your Seel's item at the target. power varies).
Link (click to copy):
https://hohoushome.com/b/eaa56
Item: Life Orb / Choice Specs
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
Moveset:
- Surf / Brine
- Ice Beam / Aurora Beam
- Signal Beam
- Snore / Spit Up
Seel is an outstanding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Seel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Seel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Aurora Beam is a special 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Snore is a special 40-base power Normal-type move (Seel must be asleep. 30% chance to flinch target).
♦ Spit Up is a special 0-base power Normal-type move (more power with more uses of stockpile).
Link (click to copy):
https://hohoushome.com/b/eba56
Movesets for Doubles
Need a strong doubles moveset for Seel? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Focus Sash / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Aqua Tail / Waterfall
- Double-Edge / Return
- Ice Shard / Icicle Spear
- Thief / Fling
Seel is an outstanding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Seel from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Seel's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Shard is a physical priority-increased 40-base power Ice-type move (usually goes first).
♦ Icicle Spear is a physical 10-base power Ice-type move (hits 2-5 times in one turn).
♦ Thief is a physical 40-base power Dark-type move (if your Seel has no item, it steals the target's).
♦ Fling is a physical 0-base power Dark-type move (flings your Seel's item at the target. power varies).
Link (click to copy):
https://hohoushome.com/b/faa56
Item: Life Orb / Choice Specs
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
Moveset:
- Surf / Brine
- Icy Wind / Ice Beam
- Signal Beam
- Snore / Spit Up
Seel is an astounding Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Seel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Seel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Snore is a special 40-base power Normal-type move (Seel must be asleep. 30% chance to flinch target).
♦ Spit Up is a special 0-base power Normal-type move (more power with more uses of stockpile).
Link (click to copy):
https://hohoushome.com/b/fba56
Movepool
Want to know what moves Seel can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Seel.
Damage Modifiers:
Combo List
These are a list of several common move combinations Seel can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Seel
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Moves: Whirlpool + Perish song
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect, Aqua Jet, Fake Out, Ice Shard
- Moves that inflict status: Toxic
Moves that boost Seel's stats
- Stockpile
Most notable and possible best moves for Seel
- Fake Out
- Ice Beam
- Protect
- Rest
- Toxic
Common Effort Values for Seel in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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