Competitive Information for Seel [Diamond/Pearl]


Water
Abilities:
Movesets for Singles
What is a good competitive moveset for Seel? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.
Seel is an outstanding Water-typed Pokemon. Seel is not a Pokemon anyone usually expects sees on the battlefield. Seel can be quite a contender in the LC tier (Little Cup). Seel's only type-related weaknesses are Electric and Grass.
Item: Focus Sash / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Aqua Tail / Waterfall
- Double-Edge / Return
- Ice Shard / Icicle Spear
- Thief / Fling
Physical Sweeper Seel (Hydration)
Seel is a fabulous Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Seel from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Seel's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Shard is a physical priority-increased 40-base power Ice-type move (usually goes first).
♦ Icicle Spear is a physical 10-base power Ice-type move (hits 2-5 times in one turn).
♦ Thief is a physical 40-base power Dark-type move (if your Seel has no item, it steals the target's).
♦ Fling is a physical 0-base power Dark-type move (flings your Seel's item at the target. power varies).
Link (click to copy):
https://hohoushome.com/b/es10a56
Item: Life Orb / Choice Specs
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
Moveset:
- Surf / Brine
- Ice Beam / Aurora Beam
- Signal Beam
- Snore / Spit Up
Special Sweeper Seel (Hydration)
Seel is an outstanding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Seel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Seel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Aurora Beam is a special 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Snore is a special 40-base power Normal-type move (Seel must be asleep. 30% chance to flinch target).
♦ Spit Up is a special 0-base power Normal-type move (more power with more uses of stockpile).
Link (click to copy):
https://hohoushome.com/b/es11a56
Movesets for Doubles
What is a good doubles moveset for Seel? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.
Item: Focus Sash / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Aqua Tail / Waterfall
- Double-Edge / Return
- Ice Shard / Icicle Spear
- Thief / Fling
Doubles Physical Sweeper Seel (Hydration)
Seel is an outstanding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Seel from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Seel's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Ice Shard is a physical priority-increased 40-base power Ice-type move (usually goes first).
♦ Icicle Spear is a physical 10-base power Ice-type move (hits 2-5 times in one turn).
♦ Thief is a physical 40-base power Dark-type move (if your Seel has no item, it steals the target's).
♦ Fling is a physical 0-base power Dark-type move (flings your Seel's item at the target. power varies).
Link (click to copy):
https://hohoushome.com/b/ed10a56
Item: Life Orb / Choice Specs
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
Moveset:
- Surf / Brine
- Icy Wind / Ice Beam
- Signal Beam
- Snore / Spit Up
Doubles Special Sweeper Seel (Hydration)
Seel is an astounding Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Seel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Seel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Seel has its status cured at the end of each turn if rain dance is active.
♦ Brine is a special STAB-boosted 65-base power Water-type move (power doubles if the target's hp is 50% or less).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Snore is a special 40-base power Normal-type move (Seel must be asleep. 30% chance to flinch target).
♦ Spit Up is a special 0-base power Normal-type move (more power with more uses of stockpile).
Link (click to copy):
https://hohoushome.com/b/ed11a56
Movepool
Wondering what moves can Seel learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Seel can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Seel
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Moves: Whirlpool + Perish song
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Fake Out, Helping Hand, Aqua Jet, Ice Shard
- Moves that inflict status: Toxic
Moves that boost Seel's stats
- Stockpile
Most notable and possible best moves for Seel
- Fake Out
- Ice Beam
- Protect
- Rest
- Toxic
Common Effort Values for Seel in Diamond and Pearl
- Nature ( )
- Nature ( )
- Optimize Seel's EV spread for Pokemon Diamond and Pearl
Related Videos
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