Competitive Information for Shuppet [Diamond/Pearl]
Ghost
Abilities:
On switch-in, this Pokemon identifies the held item of a random opposing Pokemon.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
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Movesets for Singles
Looking for a competitive moveset for Shuppet? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Shuppet, an exceptional Pokémon with Ghost typing. Shuppet is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). Its only type-related weaknesses are Dark and Ghost. Explore the movesets of Shuppet below to understand its battle capabilities.
Item: Focus Sash / Silk Scarf
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Double-Edge / Return
- Sucker Punch / Payback
- Shadow Sneak / Astonish
- Thunder Wave
Shuppet is popular Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Shuppet from being one-shotted and allowing it to atleast use a crucial move when brought out. With Insomnia, Shuppet cannot fall asleep. gaining this ability while asleep cures it.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Payback is a physical 50-base power Dark-type move (power doubles if your Shuppet moves after the target).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
♦ Astonish is a physical STAB-boosted 30-base power Ghost-type move (30% chance to flinch the target).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/eaa161
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
Moveset:
- Shadow Ball / Ominous Wind
- Thunderbolt / Charge Beam
- Psychic
- Dark Pulse
Shuppet is popular Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Shuppet cannot fall asleep. gaining this ability while asleep cures it.
♦ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/eba161
Item: Focus Sash
Ability: Frisk
Nature: Brave (+Atk, -Spe)
EVs: 225 Hp / 236 Atk / 49 SpD
Moveset:
- Thief
- Trick Room
- Torment
- Disable
Shuppet is an astounding Physical Tank. It's designed to take a considerable amount of physical hits while dealing some decent damage. Focus Sash helps protect Shuppet from being one-shotted and allowing it to atleast use a crucial move when brought out. With Frisk, on switch-in Shuppet identifies a random foe's held item.
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
♦ Torment is a status move (target can't select the same move twice in a row).
♦ Disable is a status move (for 4-7 turns, disables the target's last move).
Link (click to copy):
https://hohoushome.com/b/eca161
Movesets for Doubles
Need a strong doubles moveset for Shuppet? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Focus Sash / Silk Scarf
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Double-Edge / Return
- Sucker Punch / Payback
- Shadow Sneak / Astonish
- Thunder Wave
Shuppet is a fabulous Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Shuppet from being one-shotted and allowing it to atleast use a crucial move when brought out. With Insomnia, Shuppet cannot fall asleep. gaining this ability while asleep cures it.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Payback is a physical 50-base power Dark-type move (power doubles if your Shuppet moves after the target).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
♦ Astonish is a physical STAB-boosted 30-base power Ghost-type move (30% chance to flinch the target).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/faa161
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
Moveset:
- Shadow Ball / Ominous Wind
- Icy Wind
- Thunderbolt / Charge Beam
- Psychic
Shuppet is a phenomenal Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Shuppet cannot fall asleep. gaining this ability while asleep cures it.
♦ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/fba161
Item: Focus Sash
Ability: Insomnia
Nature: Quirky
EVs: 220 Hp / 136 Def / 152 SpD
Moveset:
- Toxic
- Double-Edge / Return
- Sucker Punch / Payback
- Trick Room
Shuppet is a pretty decent Defensive Trick Room. Focus Sash helps protect Shuppet from being one-shotted and allowing it to atleast use a crucial move when brought out. With Insomnia, Shuppet cannot fall asleep. gaining this ability while asleep cures it.
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Payback is a physical 50-base power Dark-type move (power doubles if your Shuppet moves after the target).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/fca161
Movepool
Want to know what moves Shuppet can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Shuppet.
Damage Modifiers:
Combo List
These are a list of several common move combinations Shuppet can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Shuppet
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Magic Coat, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that inflict status: Thunder Wave, Will-O-Wisp, Toxic
Moves that boost Shuppet's stats
- Calm Mind
- Charge Beam
- Curse
- Ominous Wind
Most notable and possible best moves for Shuppet
- Destiny Bond
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Shuppet in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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